Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14561894410592100961 7 Warywind the Caller (level 1, 0/13 HPs) Began as a Mummy Summoner on Aug 29, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (145 turns). Warywind the Caller (Mummy Summoner) Turns: 145, Time: 00:01:20 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 1/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.6 Dodging + Level 1.6 Stealth + Level 2.8 Spellcasting + Level 3.5 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 44% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 22% N/A 8% 2 Call Canine Familiar Summ 11% N/A 16% 3 Soul Splinter Necr 12% N/A 22% 1 Grave Claw Necr 6% 2d7 32% 2 Eringya's Surprising Cr Summ 11% N/A 45% 4 Vampiric Draining Necr 3% 2d6 54% 3 Summon Seismosaurus Egg Summ/Erth 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You hit the frilled lizard. You kill the frilled lizard! You closely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. Casting: Summon Small Mammal (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal misses you. The hobgoblin barely misses you. The dart slug launches a dart at you. The slug dart hits you but does no damage. The jackal bites you. The jackal barely misses you. The rat closely misses you. Casting: Summon Small Mammal (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The jackal closely misses you. The hobgoblin closely misses you. The rat closely misses you. Your bat hits the rat. The endoplasm freezes you. You are frozen. You resist. The jackal bites you but does no damage. The rat bites you but does no damage. Your bat hits the endoplasm but does no damage. The endoplasm hits you. Your bat hits the rat. The rat dies! The endoplasm barely misses your bat. Your bat hits the jackal. Your magical contamination has completely faded away. Your bat hits the endoplasm but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. Your bat hits the endoplasm. The endoplasm hits your bat. The jackal closely misses you. x2 Your bat barely misses the hobgoblin. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits your bat. Your bat hits the endoplasm. The jackal attacks as it pursues you! The jackal bites you. You die... .........r #.....l.>..( .. #.#..S.....######### #### ... #.#........#.......# ..... ...###..................####..... .....#........................... .......#........#...bJ........... ##.....##..##..##h.g.w..†$....... ....#.....##....@h......####..... ......r.....######....### ##.. .#........#...........# ....................#.##.# ....#....###............... #...#....b..######.######## #.. #...###..#####........ .. #.. #......J.br........... ..... .. #...)#####..r.###.##.# ....# You could see a dart slug, an endoplasm (ally target), 2 jackals, a hobgoblin and a friendly bat (summoned). Vanquished Creatures A jackal (D:1) A frilled lizard (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A ball python (D:1) A bat (D:1) 2 goblins (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Warywind the Mummy Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 145 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, st_stairs_5 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Summon Small Mamm || 11 Use: Scroll || 1 Armour: Robe || 30 Dodge: Dodged || 58