Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 17140628547481969512 73 Warywind the Conjurer (level 4, -5/30 HPs) Began as a Human Conjurer on Sept 7, 2025. Slain by a cerulean imp ... wielding a +1 spear ... summoned by Natasha (6 damage) ... on level 1 of the Dungeon. The game lasted 00:04:43 (1198 turns). Warywind the Conjurer (Human Conjurer) Turns: 1198, Time: 00:04:44 Health: -5/30 AC: 2 Str: 8 XL: 4 Next: 27% Magic: 0/8 EV: 11 Int: 20 God: Gold: 43 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . o - +0 falchion rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: enlightened, flying, slowed, very slow A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons j - a +0 whip l - a +0 dagger o - a +0 falchion (weapon) p - a +0 spear Missiles f - 22 stones (quivered) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of brand weapon {unknown} i - 2 scrolls of amnesia {unknown} k - 3 scrolls of teleportation {unknown} n - a scroll of enchant weapon {unknown} q - a scroll of immolation {unknown} Potions b - a potion of magic h - a potion of curing {unknown} m - a potion of might {unknown} Skills: + Level 2.0 Dodging + Level 2.3 Stealth + Level 2.9 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Natasha Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The hobgoblin completely misses you. Natasha closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) Natasha claws you. * * * LOW HITPOINT WARNING * * * The cerulean imp closely misses you. You closely miss Natasha. Natasha is moderately wounded. You stop channelling your searing ray. Natasha mumbles some strange words. The cerulean imp misses you. Natasha claws you! * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +1 spear. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of heal wounds. You feel much better. Natasha claws you. The cerulean imp closely misses you. The cerulean imp barely misses you. Natasha mumbles some strange words. Natasha's front paws start to glow. Natasha closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (lightly wounded, 100% to hit) The magic dart hits Natasha. Natasha is heavily wounded. The cerulean imp hits you from afar with a +1 spear. x2 Natasha wildly gestures. Natasha glows brightly for a moment. Natasha claws you! * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +1 spear. You die... ...#..'##########......######...# ..###.#....≈# ##..##....# #....# ......#....≈###....#....# #....# ..#####....≈##..##.#...######...# ..# #≈≈≈≈≈##.###.#..###..###..# ..# ######'#.# #.#.###.)..###.# ..# #.# #...# #...##......##.# ..# #.# ####.####.............# ..#####.###...5.@##.###.......### ...........>...†h##.# #..###### ####...####...5..##.# #.## ##...### #########.###.# ...### #.....# #### ####..# #### You could see Natasha and 2 cerulean imps. Vanquished Creatures Natasha (D:2) 2 gnolls (D:2) 7 hobgoblins 3 jackals (D:1) 3 ball pythons (D:1) 3 bats 3 frilled lizards (D:1) 3 giant cockroaches (D:1) 5 kobolds 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Warywind the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 244 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 841 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 947 | D:1 | Learned a level 2 spell: Searing Ray 999 | D:2 | Noticed Natasha 1002 | D:2 | Killed Natasha 1124 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 1174 | D:2 | Noticed Natasha 1196 | D:1 | HP: 1/30 [cerulean imp/+1 spear[Natasha] (1)] 1198 | D:1 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms, chequers_serial_rivers_room_a, minivault_19, kennysheep_nondescript, minmay_misc_feat_nine_boxes, minmay_pentomino_w4 D:2: layout_rooms, uniq_natasha, uniq_robin Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Punch | 1 | || 1 Dagger | 5 | || 5 Falchion | | 4 || 4 Cast: Magic Dart | 51 | 6 || 57 Searing Ray | 3 | 2 || 5 Use: Potion | | 2 || 2 Armour: Robe | 7 | 16 || 23 Dodge: Dodged | 22 | 19 || 41