Warywind Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -4, D:1) a throwing net (5, -8, D:1) a +0 dagger a goblin skeleton (7, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 8, D:1) 5 stones (14, -4, D:1) 8 stones (16, -4, D:1) a stone (16, 10, D:1) a +0 short sword a stone a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (17, 12, D:1) 6 stones (21, 1, D:1) a +0 robe (24, 24, D:1) a +0 dagger (25, 16, D:1) a +0 leather armour (25, 24, D:1) a rat corpse (27, 8, D:1) a +0 club (27, 11, D:1) a +0 leather armour (31, 20, D:1) a +0 club (34, -4, D:1) 6 stones (38, 1, D:1) a hobgoblin corpse (skeletalised by now) (39, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (40, -7, D:1) a rat corpse (skeletalised by now) (49, 7, D:1) a +0 flail Level 2 of the Dungeon (1, 0, D:2) a ball python corpse (7, 0, D:2) 2 potions of curing