WeaponX Level 1 of the Dungeon (3, 4, D:1) a +0 hand axe (5, -5, D:1) a +0 scale mail (6, 3, D:1) a bat skeleton (6, 4, D:1) a +0 spear (11, -9, D:1) a rat skeleton (11, -8, D:1) a +0 dagger (13, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -4, D:1) a +0 robe (24, 2, D:1) a +0 dagger a goblin skeleton (25, 16, D:1) a ball python corpse (skeletalised by now) (34, -11, D:1) a +0 whip 4 stones (35, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 6, D:1) a jackal skeleton (39, 7, D:1) a jackal skeleton (45, 18, D:1) a hobgoblin corpse (skeletalised by now) (46, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (2, 49, D:2) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (4, 48, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (9, 7, D:2) a ball python skeleton (11, 15, D:2) a +0 hand axe (19, 28, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (25, 29, D:2) a +0 whip (32, 16, D:2) a +0 robe (33, 43, D:2) a +0 dagger (34, 26, D:2) a +0 ring mail (40, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (53, 6, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces (4, -18, D:3) a scroll of identify (5, 4, D:3) the +3 helmet "Kimp" {+Blink rElec rCorr Dex-2} +Blink: It lets you blink. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a dart slug corpse (6, -19, D:3) a potion of heal wounds (12, -18, D:3) a +0 dagger (13, -14, D:3) a +0 trident a +0 scale mail (14, -16, D:3) a +0 hand axe a +0 leather armour (21, -23, D:3) a hobgoblin corpse (21, -22, D:3) a +0 short sword a +0 scale mail the human corpse of Terence (25, -35, D:3) a +0 orcbow (26, -33, D:3) a +0 dagger of speed a +0 robe the human corpse of Jessica (27, -28, D:3) a potion of mutation (28, -35, D:3) 6 gold pieces (29, 0, D:3) a ball python corpse (skeletalised by now) (30, -10, D:3) 8 gold pieces (32, -14, D:3) a +0 flail a +0 leather armour an orc corpse (33, -14, D:3) a frilled lizard corpse (40, -12, D:3) a +0 club (41, -13, D:3) an adder corpse (skeletalised by now) (44, 1, D:3) a bat corpse (skeletalised by now) (45, -14, D:3) a +0 hand axe (46, -16, D:3) 8 gold pieces (46, -8, D:3) 15 gold pieces (50, -10, D:3) a +0 robe (58, -2, D:3) a +0 plate armour