Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11897332810956121394 46 WeedNASA the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on July 5, 2025. Killed by divine providence ... invoked by an orc priest (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:08 (2267 turns). WeedNASA the Conjurer (Draconian Conjurer) Turns: 2267, Time: 00:06:09 Health: -1/26 AC: 7 Str: 9 XL: 3 Next: 44% Magic: 1/6 EV: 11 Int: 20 God: Gold: 39 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . g - +1 cloak rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - 2 atropa-tipped darts Armour g - a +1 cloak (worn) Jewellery b - a ring of wizardry Scrolls i - a scroll of enchant armour {unknown} j - a scroll of immolation {unknown} Potions c - a potion of magic d - a potion of lignification {unknown} e - a potion of invisibility {unknown} k - a potion of enlightenment {unknown} Baubles h - 3 flux baubles Skills: * Level 2.4 Dodging - Level 1.9 Stealth * Level 2.5 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 83% 4 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail (81% to hit) Okay, then. The orc priest looks satisfied for a moment. The endoplasm quivers. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail (81% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The searing ray hits the orc priest but does no damage. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc priest. The orc priest is almost dead. You finish channelling your searing ray. A frilled lizard comes into view. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... # #### ....... # #..#### .o... # ##.....##... # ####..###.#J.# # ##....## #.#o# #####..#######...# .........##.....o## . #........##.####..##.... #........## #.@...l.... #.....>..# #..#........ .....[..... #.####...#.## ............... ....... ..........##### ..#...# ÷........## .###..## #..####...### .###... ##......#...## ##.##..# ##.##..##..÷####..##<# You could see 2 orc priests, an endoplasm and a frilled lizard (wandering). Vanquished Creatures An adder (D:2) A dart slug (D:2) An orc (D:2) 2 ribbon worms (D:2) 4 giant cockroaches 3 hobgoblins 2 quokkas (D:2) 3 ball pythons 5 frilled lizards 3 goblins (D:1) 4 kobolds 8 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WeedNASA the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 548 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 551 | D:1 | Learned a level 2 spell: Searing Ray 1615 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 2267 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_rooms D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.4 Stealth | | 1.9 Spellcasting | | 2.5 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 4 Short sword || 7 Tailslap || 4 Dagger || 40 Cast: Magic Dart || 43 Searing Ray || 7 Stab: Sleeping || 1 Armour: Skin || 43 Dodge: Dodged || 43