Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 9968955937018840522 49 Werew the Poker (level 3, -4/27 HPs) Began as a Merfolk Gladiator on Feb 17, 2026. Slain by Grinder (8 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:08:11 (1424 turns). Werew the Poker (Merfolk Gladiator) Turns: 1424, Time: 00:08:12 Health: -4/27 AC: 11 Str: 16 XL: 3 Next: 75% Magic: 3/3 EV: 2 Int: 7 God: Gold: 52 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +0 plate armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth j - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: paralysed A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 8 boomerangs i - 8 poisoned darts Armour b - a +0 leather armour c - a +0 helmet (worn) h - a +0 plate armour (worn) Jewellery g - a +6 ring of intelligence j - a ring of resist corrosion (worn) k - a +4 ring of protection Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of revelation {unknown} e - a scroll of immolation {unknown} h - 3 scrolls of identify {unknown} j - a scroll of fog {unknown} k - 2 scrolls of noise {unknown} l - a scroll of summoning {unknown} m - a scroll of amnesia {unknown} Potions f - a potion of enlightenment {unknown} n - a potion of resistance {unknown} Skills: - Level 2.1 Fighting * Level 6.0 Polearms + Level 2.8 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Kiss of Death Conj/Necr 0% 2d5 100% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Jinxbite Hex 0% 2d2 100% 2 Ozocubu's Armour Ice 0% N/A 100% 3 Animate Dead Necr 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss Grinder. Grinder is lightly wounded. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. You writhe in agony. You can act again. Unknown command. You hit Grinder. Grinder is moderately wounded. Grinder barely misses you. You closely miss Grinder. Grinder is moderately wounded. Grinder hits you. You writhe in agony. You completely miss Grinder. Grinder is moderately wounded. Grinder gestures at you. You resist with significant effort. You barely miss Grinder. Grinder is moderately wounded. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You puncture Grinder! Grinder is heavily wounded. Grinder hits you. You closely miss Grinder. Grinder is heavily wounded. Grinder hits you. You hit Grinder. Grinder is severely wounded. Grinder blinks! Grinder gestures at you. You resist with significant effort. Grinder gestures at you. You suddenly lose the ability to move! Grinder barely misses you. Grinder hits you. Grinder says, "Just stop there for a second..." Grinder hits you. You writhe in agony! You die... Grinder says, "Hey, I wasn't done torturing you yet!" ############ #........... #........... #...@5..<... #<.......... ############ You could see Grinder. Vanquished Creatures 2 adders (D:2) A clockroach zombie (D:2) A dart slug (D:1) An adder zombie (D:2) 3 hobgoblins 3 jackals (D:2) A quokka (D:1) 2 ball pythons (D:1) 2 ball python zombies (D:2) 3 bats A bat zombie (D:2) An endoplasm (D:2) 2 frilled lizards A goblin (D:1) 2 kobolds (D:2) A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Werew the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 402 | D:1 | Reached skill level 5 in Polearms 402 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 954 | D:2 | Reached XP level 3. HP: 24/27 MP: 3/3 1202 | D:2 | Reached skill level 6 in Polearms 1401 | D:3 | Encountered Grinder 1408 | D:3 | Paralysed by Grinder for 2.5 turns 1414 | D:3 | HP: 1/27 [Grinder (9)] 1419 | D:3 | Paralysed by Grinder for 5.5 turns 1424 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, glass_columns_a D:2: layout_rooms, serial_undead, serial_undead_a, serial_undead_a, serial_undead_c, darby_desolate_dusts D:3: layout_basic, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.0 Fighting | | 2.1 Throwing | | 2.8 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 103 Melee: Trident || 103 Armour: Plate armour || 79 Leather armour || 3 Dodge: Dodged || 30