Wheel Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (10, 3, D:1) 8 stones (15, -8, D:1) a +0 short sword 3 stones (17, -10, D:1) a +0 robe (17, 7, D:1) a +0 dagger a kobold skeleton (18, -1, D:1) a bat skeleton (18, 5, D:1) a ball python skeleton (18, 7, D:1) a quokka skeleton (20, 0, D:1) 5 stones a +0 dagger a kobold skeleton (20, 4, D:1) 3 stones (20, 9, D:1) a +0 short sword (30, 15, D:1) a +0 club 3 stones (31, -8, D:1) a +0 club a goblin skeleton (31, 17, D:1) a bat corpse (skeletalised by now) (31, 18, D:1) a +0 club a kobold corpse (skeletalised by now) (33, -3, D:1) a jackal skeleton (33, -1, D:1) a jackal skeleton (40, -14, D:1) a +0 short sword (41, 13, D:1) a +0 dagger (43, 12, D:1) a +0 hand axe (44, 10, D:1) 8 stones (46, 12, D:1) 8 stones (47, 6, D:1) a +0 hand axe (49, 4, D:1) 3 stones a +0 dagger (50, -1, D:1) a +0 ring mail (57, 38, D:1) 3 stones (63, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (65, 28, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (2, -1, D:2) a scroll of identify (16, 8, D:2) a +0 leather armour (24, 28, D:2) an adder skeleton (42, 18, D:2) a +0 dagger (47, 32, D:2) a frilled lizard corpse (skeletalised by now) (50, -3, D:2) 13 gold pieces