Wjakstry Level 1 of the Dungeon [Shop] Queg's Jewellery Shoppe a ring of ice (250 gold) a ring of protection from fire (250 gold) a ring of ice (250 gold) an amulet of magic regeneration (300 gold) the ring "Ussovenn" {rElec rN+ Will+ rCorr} (438 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a ring of positive energy (200 gold) the ring of the Death Scarab {rElec rCorr MP+9} (396 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a ring of wizardry (300 gold) an amulet of magic regeneration (300 gold) a +4 ring of protection (360 gold) [Shop] Peippy's Magic Scroll Shop a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) [Shop] Mayppow's Armour Emporium a +0 cloak (54 gold) a +3 chain mail of positive energy (282 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) an orb of light (192 gold) a +2 scale mail of cold resistance (252 gold) a +0 helmet (54 gold) a +0 helmet (54 gold) a +0 ring mail (48 gold) [Shop] Ujub's Antique Weapon Emporium a +0 dagger (38 gold) the +1 glaive "Addaum" {venom, *Rage *Noise rC+++ Int+4} (1094 gold) Int+4: It affects your intelligence (+4). rC+++: It renders you almost immune to cold. *Noise: It may make a loud noise when swung. *Rage: It berserks you when you make melee attacks (+20% chance). a +2 shortbow of draining (330 gold) a +0 orcbow (66 gold) a +0 flail (66 gold) a +0 hand axe (57 gold) a +0 quarterstaff of draining (174 gold) a +0 war axe (66 gold) a +0 club (19 gold) a +0 short sword (57 gold) a +0 hand axe (57 gold) [Shop] Soerarho's Assorted Antiques a +0 ring mail (100 gold) a scroll of brand weapon (237 gold) a ring of fire (625 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (675 gold) Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). a +0 robe (17 gold) (0, 0, D:1) a +0 hand axe (2, -29, D:1) a +0 ring mail (8, -13, D:1) 8 stones (11, 3, D:1) 10 gold pieces (11, 4, D:1) 9 gold pieces (11, 16, D:1) a +0 club (12, -12, D:1) a +0 ring mail (12, 2, D:1) 13 gold pieces (12, 3, D:1) 14 gold pieces (12, 4, D:1) 15 gold pieces (12, 7, D:1) a +0 ring mail (13, 3, D:1) 6 gold pieces (15, -12, D:1) a +0 ring mail (17, 2, D:1) a +0 dagger (21, -15, D:1) a +0 dagger a goblin skeleton (22, -30, D:1) a hobgoblin corpse (skeletalised by now) (24, -31, D:1) a ball python corpse (skeletalised by now) (35, -25, D:1) a +3 quarterstaff (39, -17, D:1) a +0 sling (41, 8, D:1) 2 large rocks (58, -21, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, -25, D:2) a +0 mace (27, -17, D:2) a bat skeleton (27, 1, D:2) a hobgoblin corpse (skeletalised by now) (30, -42, D:2) a +0 leather armour (33, -20, D:2) a +0 scale mail (34, -30, D:2) a hobgoblin corpse (skeletalised by now) (36, 0, D:2) a +0 dagger a goblin skeleton (39, -17, D:2) a rat corpse (skeletalised by now) (49, -32, D:2) an adder skeleton (51, -32, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Qaodimy's Vocational Training a manual of Invocations (800 gold) a manual of Evocations (800 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (7, 3, D:3) 4 stones a +0 whip (7, 6, D:3) 3 stones (11, 6, D:3) a +0 short sword (12, 25, D:3) a +0 ring mail (13, 27, D:3) the +5 ring mail of a bazaar {Regen+ Str-5 Int-3 Slay+5} Str-5: It affects your strength (-5). Int-3: It affects your intelligence (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Regen+: It increases your rate of health regeneration. (16, 17, D:3) 4 poisoned darts (18, -4, D:3) a bat skeleton (23, -17, D:3) a +0 buckler (34, 3, D:3) a +0 ring mail (38, 1, D:3) a +0 club a goblin skeleton (39, 18, D:3) a +0 ring mail (40, -16, D:3) a +0 ring mail (40, 20, D:3) a +0 dagger a goblin skeleton (50, -20, D:3) a +0 flail (53, 32, D:3) a rat corpse (skeletalised by now) (54, 20, D:3) a rat skeleton (57, 14, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (0, 1, D:4) a +0 club (13, -4, D:4) a ball python corpse (skeletalised by now) (22, -7, D:4) a +0 trident (33, 24, D:4) a +0 club a hobgoblin corpse (34, 22, D:4) a +0 dagger (34, 24, D:4) a +0 dagger a +0 dagger (37, -3, D:4) a +0 hand axe (41, -3, D:4) a +0 dagger