Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 14267744121161725276 105 Wjakstry the Magician (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Sept 11, 2024. Slain by an orc ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:46 (2155 turns). Wjakstry the Magician (Deep Elf Conjurer) Turns: 2155, Time: 00:02:47 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 53% Magic: 8/13 EV: 12 Int: 25 God: Gold: 128 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery m - a ring of see invisible Scrolls c - a scroll of summoning {unknown} d - 3 scrolls of revelation {unknown} f - a scroll of immolation {unknown} g - a scroll of identify {unknown} h - 2 scrolls of teleportation {unknown} i - 2 scrolls of fear {unknown} j - a scroll of amnesia {unknown} Potions b - a potion of magic e - 2 potions of heal wounds {unknown} k - a potion of curing {unknown} l - a potion of resistance {unknown} Skills: + Level 3.5 Dodging - Level 2.4 Stealth * Level 5.1 Spellcasting + Level 5.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 9% 1 Confusing Touch Hex 6% N/A 24% 3 Dazzling Flash Hex/Fire 12% N/A 24% 3 Frozen Ramparts Ice 12% 1d2 24% 3 Ozocubu's Armour Ice 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Hoarfrost Cannonade Ice/Alch 3% 3d6/3d12 92% 5 Metabolic Englaciation Hex/Ice 3% N/A 92% 5 Starburst Conj/Fire 9% 6d5 99% 6 Fulsome Fusillade Conj/Alch 9% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An orc wizard is nearby! The magic dart hits the orc wizard. The orc wizard is moderately wounded. An orc comes into view. It is wielding a +0 hand axe. The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. You are confused. You hear a shout! You're too confused to cast spells. The orc wizard casts a spell at you. You resist with some effort. You bump into the rock wall. An orc comes into view. It is wielding a +0 hand axe. You bump into the rock wall. Found a stone staircase leading down. The orc wizard misses you. The orc hits you with a +0 hand axe. You bump into the rock wall. The orc closely misses you. You bump into the rock wall. The orc wizard barely misses you. The orc barely misses you. The orc misses you. The orc closely misses you. You bump into the rock wall. You feel less confused. The orc wizard gestures at you while chanting. The magic dart hits you! The orc completely misses you. The orc closely misses you. The orc hits you with a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 74% to hit) The searing ray hits the orc wizard. The orc wizard is heavily wounded. (Press . to maintain the ray.) The orc wizard completely misses you. The orc misses you. The orc hits you with a +0 hand axe. x2 * * * LOW HITPOINT WARNING * * * The searing ray hits the orc wizard. The orc wizard is almost dead. The orc wizard closely misses you. The orc hits you with a +0 mace! You die... . ...> .#.#.#### ........ #.....# ......# #.....# ### #.o...# ... #@o...#.. #.# #oo.)...# ## #.# ##.##...## .. ##.## #..# .## #.###...####.## # #.....#.##...# #. ####..#....### #.# #..###..# #.# ####....>.# #.# You could see an orc wizard and 3 orcs. Vanquished Creatures 3 adders 2 dart slugs An orc (D:3) 6 endoplasms 2 giant cockroaches (D:1) 8 goblins 7 hobgoblins 12 jackals 2 quokkas 5 ball pythons 6 bats 4 frilled lizards 5 kobolds 5 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wjakstry the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 361 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 364 | D:1 | Learned a level 2 spell: Searing Ray 641 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 747 | D:1 | Found a faded altar of an unknown god. 1381 | D:2 | Identified the +5 ring mail "Zoshisum" {Regen+} 1566 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1979 | D:3 | Reached skill level 5 in Spellcasting 1991 | D:3 | Found Pueluten's One-of-a-Kind Rings. 2044 | D:3 | Reached skill level 5 in Conjurations 2155 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, shapermc_ecumenical_altar_notcrosses, minmay_misc_feat_alley D:2: layout_loops_ring, grunt_ministairs_2, minmay_pentomino_p2 D:3: layout_rooms, lemuel_crystal_altar, st_stairs_9, nicolae_shop_unique_rings Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Dodging | 3 | 3.5 Conjurations | 5 | 5.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 90 | 34 || 124 Searing Ray | | 1 || 1 Armour: Robe | 2 | 6 || 8 Dodge: Dodged | 2 | 11 || 13