Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 79615319548601389 67 Wjakstry the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Sept 19, 2024. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (949 turns). Wjakstry the Conjurer (Deep Elf Conjurer) Turns: 949, Time: 00:01:14 Health: -1/24 AC: 2 Str: 10 XL: 4 Next: 0% Magic: 1/12 EV: 12 Int: 25 God: Gold: 50 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: repel missiles @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a scarf of repulsion (worn) Jewellery c - a ring of ice e - a +6 ring of strength (left hand) Scrolls d - a scroll of silence {unknown} f - a scroll of noise {unknown} Potions b - a potion of magic Skills: + Level 3.3 Dodging - Level 2.4 Stealth * Level 4.7 Spellcasting + Level 4.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Passwall Erth 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A hobgoblin comes into view. There are monsters nearby! The magic dart hits Terence but does no damage. Terence is moderately wounded. There are monsters nearby! The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence zaps a wand. Space twists violently! The rupture engulfs you! You blink. Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace, wearing a +0 scale mail and carrying a wand of warping (moderately wounded, 82% to hit) The searing ray hits Terence! Terence is severely wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is almost dead. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. You kill Terence! You finish channelling your searing ray. The hobgoblin barely misses you. You have reached level 4! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin barely misses you. The hobgoblin hits you. You die... # #. #.#### ###..(.## ........####### #.....#.....# ..###...)g#.###.# #........@#.# #.# ####....#.# #.# #....#.###.# ####†#..<#.# #.#.....# #.#...).# #.#...#.# #.#####.# #.......# You could see a hobgoblin. Vanquished Creatures Terence (D:2) A ribbon worm (D:2) 3 dart slugs 4 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins 2 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 kobolds 4 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wjakstry the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 84 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 87 | D:1 | Learned a level 2 spell: Searing Ray 241 | D:1 | Found a faded altar of an unknown god. 403 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 525 | D:1 | Found Oroanneo's Assorted Antiques. 939 | D:2 | Noticed Terence 947 | D:2 | Killed Terence 948 | D:2 | Reached XP level 4. HP: 2/24 MP: 3/12 949 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_rooms, shapermc_ecumenical_altar_ellora, serial_shops, nicolae_shop_statue_plus D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Dodging | 3 | 3.3 Stealth | | 2.4 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | || 72 Searing Ray | 2 | || 2 Armour: Robe | 10 | 1 || 11 Dodge: Dodged | 3 | 1 || 4 Repelled | 1 | || 1