Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16682221854082961526 130 Wjakstry the Magician (level 4, -11/24 HPs) Began as a Deep Elf Conjurer on Sept 27, 2024. Mangled by a gnoll ... wielding a +0 flail (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (2077 turns). Wjakstry the Magician (Deep Elf Conjurer) Turns: 2077, Time: 00:03:18 Health: -11/24 AC: 4 Str: 4 XL: 4 Next: 89% Magic: 5/13 EV: 12 Int: 25 God: Gold: 104 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) k - a +0 helmet (worn) Scrolls c - 2 scrolls of fog {unknown} e - a scroll of vulnerability {unknown} f - 3 scrolls of amnesia {unknown} h - a scroll of brand weapon {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} j - a potion of degeneration {unknown} Skills: + Level 3.7 Dodging - Level 2.5 Stealth * Level 5.3 Spellcasting + Level 5.1 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 76% 1d7 2% 1 Apportation Tloc 12% N/A 9% 1 Soul Splinter Necr 24% N/A 9% 1 Summon Small Mammal Summ 24% N/A 9% 1 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is almost dead. The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The magic dart hits the gnoll. You kill the gnoll! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) A quokka comes into view. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll! You kill the gnoll! Your magical contamination has completely faded away. The gnoll hits you with a +0 flail! The gnoll closely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The gnoll barely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (83% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... # ##.## #.........# ##....... ####...#####.........####........ '.......................'........ ####...#####.........####........ # ###.## #.........# ##....... ##.#.# #.........######.....# ##.#..# #####..).).)..###...## #.###.## #g###.###.# ##'## .## ##.# #@# #.# #.# #.# #.###.## #.# #.###.# #.# ##.#.## #.# #.....# ##.## ##.## #.# #####.###...## #.# #.#######......... ###.# #.........###...## ..>.# ########### ##.## ##### #.# #.# You could see a gnoll. Vanquished Creatures Terence (D:2) Robin (D:2) 5 gnolls A ribbon worm (D:3) 2 dart slugs (D:1) An endoplasm (D:2) A giant cockroach (D:1) 6 goblins 9 hobgoblins 3 jackals (D:2) 2 bats A frilled lizard (D:2) 6 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wjakstry the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 234 | D:1 | Reached XP level 2. HP: 10/15 MP: 2/8 319 | D:1 | Learned a level 2 spell: Searing Ray 458 | D:1 | Found Ceoruo's Book Boutique. 779 | D:2 | Found a faded altar of an unknown god. 783 | D:2 | Noticed Robin 881 | D:2 | Killed Robin 882 | D:2 | Reached XP level 3. HP: 14/19 MP: 4/10 1040 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1159 | D:2 | Noticed Terence 1168 | D:2 | Killed Terence 1169 | D:2 | Reached skill level 5 in Conjurations 1303 | D:2 | Reached skill level 5 in Spellcasting 2075 | D:3 | HP: 1/24 [gnoll/+0 flail (6)] 2077 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, serial_shops, shop D:2: layout_loops_corners, hellmonk_ecumenical_altar_arch_garden, uniq_robin, uniq_terence D:3: layout_rooms, hangedman_decor_clover_reticule Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.7 Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.1 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 51 | 27 || 78 Searing Ray | 1 | 6 || 7 Armour: Robe | 7 | 8 || 15 Dodge: Dodged | 7 | 8 || 15