Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 3787519530547032896 112 Wjakstry the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Sept 27, 2024. Slain by a vampire bat (2 damage) ... manifested out of Blorkula the Orcula ... on level 5 of the Dungeon. The game lasted 00:02:12 (2545 turns). Wjakstry the Conjurer (Deep Elf Conjurer) Turns: 2545, Time: 00:02:12 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 64% Magic: 2/12 EV: 12 Int: 25 God: Gold: 200 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 200 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - an amulet of regeneration (around neck) j - an amulet of magic regeneration l - an amulet of guardian spirit Scrolls c - 2 scrolls of identify {unknown} i - a scroll of fear {unknown} k - a scroll of blinking {unknown} m - 4 scrolls of fog {unknown} o - a scroll of amnesia {unknown} p - a scroll of noise {unknown} q - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - 2 potions of enlightenment {unknown} f - 2 potions of curing {unknown} g - a potion of haste {unknown} h - a potion of invisibility {unknown} n - a potion of berserk rage {unknown} r - a potion of heal wounds {unknown} Skills: + Level 3.6 Dodging + Level 3.8 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 9% 1 Confusing Touch Hex 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 26% 3 Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Vhi's Electric Charge Tloc/Air 10% N/A 65% 4 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The vampire bat draws vitality from your injuries! The searing ray misses the vampire bat. The searing ray hits the vampire bat. You destroy the vampire bat! That felt strangely unrewarding. The vampire bat closely misses you. The vampire bat bites you but does no damage. The vampire bat barely misses you. The vampire bat bites you. The vampire bat draws vitality from your injuries! The searing ray hits the vampire bat. The vampire bat is almost destroyed. The vampire bat barely misses you. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! The searing ray hits the vampire bat. You destroy the vampire bat! That felt strangely unrewarding. You finish channelling your searing ray. The vampire bat bites you but does no damage. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The vampire bat barely misses you. The vampire bat attacks as it pursues you! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat attacks as it pursues you! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. You die... .## ... ..< #.## ... #. #.# #.##. ###b##.##.####.##. #bb....>....##.##. #@####.####.##.##. #.# #)##.##. #.# ##.##.##. #.# # ##.#.#.##. #.# #.##.###..... #.# #...## ##.### #.#######.###.## #..........#.## ###########.## You could see 3 vampire bats. Vanquished Creatures 2 vampire bats (D:5) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 8 orcs (D:3) 9 ball pythons 8 bats 8 endoplasms 5 giant cockroaches 7 goblins 3 hobgoblins 5 jackals 6 kobolds 3 quokkas 6 frilled lizards A rat (D:3) 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wjakstry the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 185 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 203 | D:1 | Found a faded altar of an unknown god. 212 | D:1 | Learned a level 2 spell: Searing Ray 502 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1352 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 2241 | D:3 | Reached skill level 5 in Conjurations 2496 | D:3 | You fall into a shaft and drop 2 floors! 2496 | D:5 | Entered Level 5 of the Dungeon 2532 | D:5 | Noticed Blorkula the Orcula 2545 | D:5 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, ebering_ecumenical_altar_abandoned, nicolae_kite_square_tiling_tiny, minmay_vboxes D:2: layout_basic D:3: layout_basic, wad_orctagon D:5: layout_loops_ring, nicolae_gozag_zags_fifth_avenue, minmay_temple_entry_arrows, uniq_blorkula_the_orcula, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.8 Dodging | 3 | 3.6 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 99 | 51 || 150 Searing Ray | | 5 || 5 Armour: Robe | 10 | 22 || 32 Dodge: Dodged | 5 | 24 || 29