Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 9788799138031204143 31 Wjakstry the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Oct 7, 2024. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (1702 turns). Wjakstry the Conjurer (Deep Elf Conjurer) Turns: 1702, Time: 00:01:28 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 7% Magic: 0/10 EV: 11 Int: 24 God: Gold: 78 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of protection from cold (left hand) Scrolls c - a scroll of fog {unknown} g - a scroll of blinking {unknown} i - a scroll of revelation {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} e - a potion of brilliance {unknown} f - a potion of mutation {unknown} k - a potion of cancellation {unknown} l - a potion of haste {unknown} m - a potion of heal wounds {unknown} n - a potion of curing {unknown} Skills: + Level 3.0 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dispersal Tloc 2% N/A 100% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence misses you. The searing ray hits Terence! Terence is severely wounded. Terence barely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. The searing ray hits Terence but does no damage. Terence is severely wounded. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you with a +0 hand axe. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 hand axe. The searing ray hits Terence but does no damage. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +0 hand axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, 85% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 hand axe! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.##.#..######### #....#........... #########.######### #......##.# #^....# #.####.##.# #...%.# #.# #....# #.....# #<######### #.....# ######>......###.....# #...@@............[..' #.##########.........# #. #.##..##### #. #.##..# #. #.##.... #. #.##.#.## #. #.##.#.# # #. .. #.#.# # #.#.# You could see Terence. Vanquished Creatures A dart slug (D:1) A ball python (D:2) A bat (D:2) 2 endoplasms (D:2) A giant cockroach (D:2) 4 goblins A hobgoblin (D:2) 3 jackals (D:1) 4 kobolds 2 quokkas (D:1) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wjakstry the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 193 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 232 | D:1 | Learned a level 2 spell: Searing Ray 1090 | D:2 | Found a runed translucent door. 1091 | D:2 | Noticed Crazy Yiuf 1371 | D:2 | Found a faded altar of an unknown god. 1530 | D:2 | Reached skill level 5 in Conjurations 1585 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1690 | D:2 | Noticed Terence 1702 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, minmay_misc_feat_iff D:2: layout_basic, nicolae_ecumenical_lake_church, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | 3 | 3.0 Stealth | | 2.4 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 40 Searing Ray || 3 Armour: Robe || 6 Dodge: Dodged || 4