Wjakstry Level 1 of the Dungeon (5, 28, D:1) a rat corpse (skeletalised by now) (7, 28, D:1) 4 stones (11, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (3, -54, D:2) a +0 mace (8, -16, D:2) a bat skeleton (9, -43, D:2) a +0 dagger (10, -37, D:2) a +0 robe (17, -13, D:2) a +0 robe (20, -46, D:2) a +0 short sword (21, -12, D:2) a hobgoblin skeleton (30, -2, D:2) a +0 robe (33, -48, D:2) a +0 club a goblin skeleton (33, -14, D:2) 5 stones (34, -37, D:2) a jackal skeleton (42, -11, D:2) a +0 whip a kobold skeleton (43, -34, D:2) the +3 dagger "Lymme" {venom, rF++ rC- Dex-2 SInv} Dex-2: It affects your dexterity (-2). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (51, -15, D:2) a +0 war axe (52, -48, D:2) 5 stones (52, -17, D:2) a staff of air (53, -36, D:2) a +0 club (55, -4, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (56, -55, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, -44, D:3) a +0 club (6, -33, D:3) 3 stones (19, -9, D:3) an adder skeleton (35, -17, D:3) 5 stones (37, -36, D:3) a +0 club a kobold skeleton (39, -22, D:3) a ball python corpse (skeletalised by now) (56, -33, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 whip 5 stones (0, 1, D:4) a hound corpse (0, 2, D:4) a +0 dagger (9, 7, D:4) a +0 scythe a +2 robe of willpower the human corpse of Sigmund (18, -3, D:4) a poisoned dart (19, -3, D:4) a poisoned dart