Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2921455067608779391 2 Wjakstry the Covered (level 1, -4/13 HPs) Began as a Gnoll Wanderer on Jan 22, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (92 turns). Wjakstry the Covered (Gnoll Wanderer) Turns: 92, Time: 00:00:26 Health: -4/13 AC: 6 Str: 11 XL: 1 Next: 40% Magic: 5/6 EV: 9 Int: 9 God: Gold: 0 SH: 7 Dex: 13 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . d - +2 buckler rNeg . . . b - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 ring mail (worn) d - a +2 buckler (worn) Potions c - 2 potions of mutation Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 6.4 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 4.4 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 1.9 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 2.3 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 45% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 8% 3d7 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The endoplasm quivers. Found 5 large rocks and a large brass amulet. An endoplasm is nearby! A frilled lizard comes into view. The frilled lizard hisses angrily. There are monsters nearby! The endoplasm freezes you. You are frozen. An endoplasm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You bite the endoplasm, but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Okay, then. Aiming: Shock (safe; 45% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, 97% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. You die... #.# ######### #.# #.......# #.# #.#####.# #.# ##.# #.# #.# .#.#####.######.######. .....................l. $. ∆ ......##.######l######.. .. ...)..##.# #.@....... #.#### ..>......######..J...... #.... ##.#####................ #...# ...#####.######...(..... ... ...........# #"........ #ß# ...##......# #......... #.# ... #......# ########## ###.### ... #......# ###.....# ... ######.############ #........ You could see an endoplasm and a frilled lizard. Vanquished Creatures A giant cockroach (D:1) A bat (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wjakstry the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Wjakstry set off with the following items: a +0 dagger, a | +0 ring mail, a potion of mutation, a +2 buckler; and the | following spell memorised: Shock; and the following spells | available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 92 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, serial_shops, nicolae_shop_waterfront, minmay_misc_feat_plants Action || total ---------------------------++------- Melee: Dagger || 24 Bite || 5 Armour: Ring mail || 16 Dodge: Dodged || 14 Block: Buckler || 17