Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3967296487045975392 836 Wjakstry the Conjurer (level 7, -3/52 HPs) Began as a Gnoll Conjurer on Feb 2, 2025. Was a Priest of Vehumet. Slain by a two-headed ogre ... wielding a +0 giant club (18 damage) ... on level 5 of the Dungeon. The game lasted 00:08:34 (5848 turns). Wjakstry the Conjurer (Gnoll Conjurer) Turns: 5848, Time: 00:08:35 Health: -3/52 AC: 5 Str: 6 XL: 7 Next: 99% Magic: 2/15 EV: 12 Int: 20 God: Vehumet [***...] Gold: 293 SH: 0 Dex: 10 Spells: 4/17 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . u - +2 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ e - ring of wizardry HPRegen 0.28/turn v - ring of see invisible MPRegen 0.14/turn %: wizardry (x1) @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 293 gold pieces. Inventory: Armour a - a +0 robe (worn) u - a +2 cloak (worn) Jewellery e - a ring of wizardry (left hand) v - a ring of see invisible (right hand) Wands t - a wand of polymorph (6) Scrolls c - a scroll of immolation {unknown} g - 6 scrolls of noise {unknown} h - a scroll of poison {unknown} i - 5 scrolls of identify {unknown} j - 2 scrolls of revelation {unknown} k - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} o - a scroll of vulnerability {unknown} p - a scroll of silence {unknown} q - a scroll of blinking {unknown} s - a scroll of enchant armour {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} f - 4 potions of heal wounds {unknown} m - 3 potions of lignification {unknown} n - a potion of resistance {unknown} r - 2 potions of might {unknown} Skills: + Level 3.0 Fighting + Level 3.0 Short Blades + Level 3.0 Long Blades + Level 3.0 Axes + Level 3.0 Maces & Flails + Level 3.0 Polearms + Level 3.0 Staves + Level 3.0 Ranged Weapons + Level 3.0 Throwing + Level 3.0 Armour + Level 5.5 Dodging + Level 5.2 Stealth + Level 3.0 Shields + Level 3.0 Unarmed Combat + Level 5.8 Spellcasting + Level 7.5 Conjurations + Level 2.4 Hexes + Level 2.4 Summonings + Level 2.4 Necromancy + Level 2.4 Translocations + Level 2.4 Fire Magic + Level 2.4 Ice Magic + Level 2.4 Air Magic + Level 2.4 Earth Magic + Level 2.4 Alchemy + Level 3.2 Invocations + Level 3.0 Evocations + Level 2.6 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 1% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 1% 4 e - Blink Tloc 30% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 25% 3d7 1% 3 Call Imp Summ 30% N/A 2% 2 Ensorcelled Hibernation Hex/Ice 30% N/A 2% 2 Fugue of the Fallen Necr 15% N/A 4% 3 Anguish Hex/Necr 7% N/A 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Uskayaw Vehumet Wu Jian Shops: D:3 ( Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press: ? - help, Dir - move target You conjure a prism of explosive energy! The two-headed ogre shouts in stereo! A fulminant prism comes into view. The two-headed ogre hits your fulminant prism with a +0 giant club! Your fulminant prism detonates feebly. There is a stone staircase leading up, spattered with blood here. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The two-headed ogre resists with some effort. Your fulminant prism crackles loudly. The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! You die... **,,,,,,****#.*#########...#####. *,,,,,,.#.*#.##................. *,,,,,,...##..#.........)....... *,,,,,.......>..##....รท......... *,,,,,..##.......#.####...#####. **,,,,,,,##.#..>..#.# #......... ,,,,,,**^.........#.# #...###### ,,,,,,**###.#..O)...# #...# ### ,***,,****#.#...@.### #...####.. ,,,,,,,,,,.,##.#### ##........ ,***,,***#***#.* ############.. ,***,,*******#.* ##.........###. ,,,,,,,,,,,,,>.* #.....####.# #. *************#** #.......##.###. ##.....#........ #......####.###. #.###........... You could see a two-headed ogre. Vanquished Creatures A steam dragon (D:5) 2 ogres (D:5) A phantom (D:5) A scorpion (D:4) A gnoll sergeant (D:5) A hound (D:5) An iguana (D:5) A sleepcap (D:5) 4 gnolls (D:5) 10 adders A shadow imp (D:5) A ribbon worm (D:2) 8 orcs 9 ball pythons 5 bats 5 endoplasms 9 giant cockroaches 12 hobgoblins 4 jackals (D:2) 8 kobolds A quokka (D:5) 4 frilled lizards 13 goblins 8 rats 111 creatures vanquished. Vanquished Creatures (others) 9 fulminant prisms (D:5) 9 creatures vanquished. Grand Total: 120 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wjakstry the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 367 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 838 | D:1 | Found a faded altar of an unknown god. 852 | D:1 | Found a faded altar of an unknown god. 1168 | D:1 | Prayed at the altar of an unknown god. 1168 | D:1 | Became a worshipper of Vehumet 1168 | D:1 | Reached * piety under Vehumet 1168 | D:1 | Offered knowledge of Kiss of Death by Vehumet. 1172 | D:1 | Learned a level 2 spell: Searing Ray 1212 | D:2 | Reached skill level 5 in Spellcasting 1212 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/9 1216 | D:2 | Reached skill level 1 in Invocations 1481 | D:2 | Reached skill level 1 in Fighting 1481 | D:2 | Reached skill level 1 in Short Blades 1481 | D:2 | Reached skill level 1 in Long Blades 1481 | D:2 | Reached skill level 1 in Axes 1481 | D:2 | Reached skill level 1 in Maces & Flails 1481 | D:2 | Reached skill level 1 in Polearms 1481 | D:2 | Reached skill level 1 in Staves 1481 | D:2 | Reached skill level 1 in Ranged Weapons 1481 | D:2 | Reached skill level 1 in Throwing 1481 | D:2 | Reached skill level 1 in Armour 1481 | D:2 | Reached skill level 1 in Shields 1481 | D:2 | Reached skill level 1 in Unarmed Combat 1481 | D:2 | Reached skill level 1 in Evocations 1670 | D:2 | Reached skill level 1 in Shapeshifting 1670 | D:2 | Reached XP level 4. HP: 32/32 MP: 11/11 1674 | D:2 | Offered knowledge of Static Discharge by Vehumet. 1759 | D:2 | Reached ** piety under Vehumet 1894 | D:2 | Reached skill level 1 in Hexes 1894 | D:2 | Reached skill level 1 in Summonings 1894 | D:2 | Reached skill level 1 in Necromancy 1894 | D:2 | Reached skill level 1 in Translocations 1894 | D:2 | Reached skill level 1 in Fire Magic 1894 | D:2 | Reached skill level 1 in Ice Magic 1894 | D:2 | Reached skill level 1 in Air Magic 1894 | D:2 | Reached skill level 1 in Earth Magic 1894 | D:2 | Reached skill level 1 in Alchemy 2586 | D:3 | Found Wossurgh's Antique Weapon Emporium. 2776 | D:3 | Reached XP level 5. HP: 37/37 MP: 8/12 2881 | D:3 | Offered knowledge of Mercury Vapours by Vehumet. 3078 | D:3 | Learned a level 4 spell: Fulminant Prism 3083 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3347 | D:4 | Reached *** piety under Vehumet 3378 | D:4 | Found a hide-covered altar of Uskayaw. 3540 | D:4 | Found a broken altar of Ashenzari. 3650 | D:4 | Reached XP level 6. HP: 37/44 MP: 2/14 3970 | D:5 | Entered Level 5 of the Dungeon 3974 | D:5 | Reached skill level 5 in Dodging 4399 | D:5 | Reached XP level 7. HP: 51/51 MP: 9/15 4484 | D:5 | Offered knowledge of Hailstorm by Vehumet. 4608 | D:5 | Learned a level 2 spell: Blink 4703 | D:5 | Found an ornate altar of the Wu Jian Council. 4725 | D:5 | Noticed a steam dragon 4898 | D:5 | Reached skill level 5 in Stealth 4899 | D:5 | Noticed a two-headed ogre 4932 | D:5 | Identified the +3 ring mail "Nioraec" {rC+} 5465 | D:5 | Killed a steam dragon 5834 | D:5 | Found an ornate altar of the Wu Jian Council. 5848 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_corners, hellmonk_ecumenical_altar_the_god_not_taken D:2: minmay_chambers_of_twos, layout_basic, chequers_big_river, minmay_pentomino_v4 D:3: cheibrodos_greedy_goblins, layout_basic, serial_glass, glass_columns_a, glass_columns_c, serial_shops, shop D:4: layout_cave_pools, marbit_many_paths, mainiacjoe_overflow_concentric_impassable, minmay_cut_off D:5: layout_loops_cross, nicolae_overflow_crystal_walls Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.8 Invocations | 1 2 3 | 3.2 Fighting | 1 2 3 | 3.0 Short Blades | 1 2 3 | 3.0 Long Blades | 1 2 3 | 3.0 Axes | 1 2 3 | 3.0 Maces & Flails | 1 2 3 | 3.0 Polearms | 1 2 3 | 3.0 Staves | 1 2 3 | 3.0 Ranged Weapons | 1 2 3 | 3.0 Throwing | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Shields | 1 2 3 | 3.0 Unarmed Combat | 1 2 3 | 3.0 Evocations | 1 2 3 | 3.0 Shapeshifting | 1 2 | 2.6 Hexes | 1 2 | 2.4 Summonings | 1 2 | 2.4 Necromancy | 1 2 | 2.4 Translocations | 1 2 | 2.4 Fire Magic | 1 2 | 2.4 Ice Magic | 1 2 | 2.4 Air Magic | 1 2 | 2.4 Earth Magic | 1 2 | 2.4 Alchemy | 1 2 | 2.4 Dodging | 5 | 5.5 Stealth | 5 | 5.2 Conjurations | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Bite | 1 | | || 1 Cast: Magic Dart | 55 | 121 | 21 || 197 Searing Ray | 3 | 15 | 11 || 29 Fulminant Prism | | | 9 || 9 Iskenderun's Myst | | | 3 || 3 Evoke: Wand | | | 1 || 1 Armour: Robe | 10 | 18 | 19 || 47 Dodge: Dodged | 11 | 20 | 9 || 40