Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 13124145948573513393 39 Wjakstry the Conjurer (level 3, -1/28 HPs) Began as a Demigod Conjurer on Jan 5, 2026. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1329 turns). Wjakstry the Conjurer (Demigod Conjurer) Turns: 1329, Time: 00:02:08 Health: -1/28 AC: 2 Str: 8 XL: 3 Next: 11% Magic: 1/8 EV: 11 Int: 24 God: Gold: 64 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of blinking {unknown} g - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} h - a potion of moonshine {unknown} Skills: + Level 1.0 Fighting + Level 2.1 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 12% 3d6 16% 3 Summon Ice Beast Ice/Summ 2% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. Without enough magic to sustain it, your Searing Ray dissipates. Terence barely misses you. Terence hits you with a +0 flail. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Terence hits you with a +0 flail. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence attacks as he pursues you! Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." ##### #.@.## #@#..# #.##.# #.##.# #.##.############# ..#............... #.#..############# #.#.## #...# ##### ######### You could see Terence. Vanquished Creatures 2 adders (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) A quokka (D:1) 5 ball pythons (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wjakstry the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 322 | D:1 | Identified the scarab talisman of Beogh's Felicitations | {Harm rN+++ Dex-4 Stlth-} 326 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 1113 | D:1 | Learned a level 2 spell: Searing Ray 1139 | D:2 | Reached skill level 4 in Conjurations 1217 | D:2 | Reached skill level 1 in Fighting 1217 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/8 1309 | D:2 | Noticed Terence 1321 | D:2 | HP: 1/28 [Terence/+0 flail (7)] 1329 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_cross, chequers_ecumenical_altar_grove, minmay_misc_feat_five D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Spellcasting | 2 | 2.1 Conjurations | 4 | 4.1 Fighting | 1 | 1.0 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 57 Searing Ray || 1 Armour: Robe || 46 Dodge: Dodged || 48