Wjakstry Level 1 of the Dungeon (0, 22, D:1) a +0 sling (0, 30, D:1) a quokka skeleton (1, -12, D:1) a +0 dagger 2 stones (6, 0, D:1) a +0 dagger a goblin skeleton (8, 46, D:1) a +0 ring mail (9, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 20, D:1) a +0 ring mail (18, 41, D:1) a +0 ring mail (26, 1, D:1) a +0 club 3 stones a kobold skeleton (35, -9, D:1) a +0 whip a kobold corpse (skeletalised by now) (37, 32, D:1) a +0 dagger (37, 33, D:1) a +0 dagger a goblin skeleton (43, -3, D:1) a +0 ring mail (47, 44, D:1) a bat corpse (skeletalised by now) (57, -13, D:1) a bat skeleton (57, -6, D:1) a +0 robe (61, 0, D:1) a quill talisman Level 2 of the Dungeon [Shop] Yvusig's Antique Weapon Shop a +0 short sword (96 gold) a +0 whip (80 gold) a +3 dagger of protection (620 gold) a +0 mace (96 gold) a +0 rapier (176 gold) a +0 hand axe (96 gold) the +8 mace "Xaezamn" {speed, Fly rElec rC+ Int-4} (2038 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). a +2 falchion of electrocution (624 gold) a +0 sling (48 gold) a +0 morningstar of protection (294 gold) (2, -1, D:2) an adder corpse (skeletalised by now) (8, -10, D:2) a +0 hand axe (9, -4, D:2) the inkwell talisman of Omission {Rampage rCorr Int+3 Stlth+} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (10, -5, D:2) a +0 club (23, 17, D:2) a ball python corpse (skeletalised by now) (23, 39, D:2) a rat corpse (skeletalised by now) (29, 24, D:2) a +0 whip (31, -2, D:2) a +1 scythe of protection a +2 robe of cold resistance the human corpse of Sigmund (skeletalised by now) (35, 27, D:2) a +0 mace (37, 16, D:2) 5 large rocks (39, 17, D:2) 6 stones (47, 18, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (48, 3, D:2) 6 poisoned darts (48, 18, D:2) a +1 whip of electrocution 4 stones (48, 19, D:2) a +0 dagger (55, -2, D:2) 9 stones (64, -10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (0, 13, D:3) a dart slug corpse (1, -5, D:3) 4 stones (3, 12, D:3) an adder corpse (5, 19, D:3) a +0 club an orc corpse (7, -2, D:3) a +0 dagger a ball python corpse (8, -5, D:3) a +0 club a gnoll corpse (9, -5, D:3) a +0 club a +0 club a gnoll corpse (9, -4, D:3) a +0 whip a +0 club a +0 leather armour a gnoll corpse an orc corpse (29, 17, D:3) a ring of wizardry (31, 9, D:3) a +0 leather armour (31, 13, D:3) a +0 club an orc corpse (31, 14, D:3) a +0 club an orc corpse