Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 5387326467660668134 48 Wjakstry the Conjurer (level 3, -6/20 HPs) Began as a Deep Elf Conjurer on Apr 4, 2026. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (1101 turns). Wjakstry the Conjurer (Deep Elf Conjurer) Turns: 1101, Time: 00:01:19 Health: -6/20 AC: 2 Str: 4 XL: 3 Next: 50% Magic: 9/10 EV: 11 Int: 24 God: Gold: 38 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of butterflies {unknown} d - a scroll of enchant armour {unknown} e - a scroll of fog {unknown} h - a scroll of fear {unknown} j - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 1.0 Fighting + Level 3.0 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading up here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You encounter Sigmund the Dreaded. He is wielding a +0 scythe. You see here 11 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund shouts! (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund casts a spell at you. You are confused. You stop channelling your searing ray. Sigmund casts a spell at you. You are more confused. Sigmund hits you with a +0 scythe! Sigmund misses you. You're too confused to move! Sigmund hits you with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Sigmund barely misses you. Okay, then. You bump into the rock wall. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. .....####.######......# ...#.# #....>...#.##.# # .....# ##########.##.##.# #.#### #.......# #.# ##...#### #.# ####.### #.##### #......## #.%...# #$......# #####.# #@##.#..# # #.# #@##.#..# #####.# #.##.#..# #.....# #....> .# #)##### #..... ## #.# ####.## #.# # .# #.#####.## .......... You could see Sigmund. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 4 endoplasms 5 hobgoblins A quokka (D:1) 2 ball pythons A bat (D:1) 3 frilled lizards 4 goblins 2 kobolds 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wjakstry the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Found Badysoeck's Jewellery Shop. 176 | D:1 | Found a faded altar of an unknown god. 249 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 278 | D:1 | Learned a level 2 spell: Searing Ray 701 | D:1 | You fall into a shaft and drop 1 floor! 822 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/9 981 | D:2 | Reached skill level 5 in Conjurations 1012 | D:2 | Reached skill level 1 in Fighting 1090 | D:2 | Encountered Sigmund 1101 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, hellmonk_ecumenical_altar_slurped_away, serial_forest, infiniplex_forest_lined_3_way, infiniplex_forest_lined_ring, infiniplex_forest_lined_2, infiniplex_forest_clump_small, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_, infiniplex_forest_lined_room_2, serial_shops, shop D:2: layout_loops_cross, uniq_jessica, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Conjurations | 5 | 5.0 Fighting | 1 | 1.0 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 68 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 4