Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1127518285746876644 0 Wolfenite the Ducker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on May 22, 2026. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:05 (16 turns). Wolfenite the Ducker (Merfolk Gladiator) Turns: 16, Time: 00:00:05 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -13) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.1 Fighting + Level 3.2 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You open the door. There is an open door here. You open the door. You encounter a goblin. It is wielding a +2 dagger of venom. Found a fuming white potion. A goblin is nearby! There is an open door here. You encounter an endoplasm. The goblin shouts! You hear an angry hiss. You encounter a rat. The rat squeaks loudly. You hear an angry hiss. You encounter a frilled lizard and a ball python. Found a stone staircase leading down. The frilled lizard hisses angrily. The goblin hits you but does no damage. You are poisoned. You barely miss the goblin. You feel very sick. The goblin closely misses you. You closely miss the goblin. You feel sick. The goblin barely misses you. You hit the endoplasm. The endoplasm is almost dead. You feel sick. The goblin barely misses you. The endoplasm freezes you. You are frozen. The ball python closely misses you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the rat. You feel sick. The ball python barely misses you. x2 The goblin barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The rat closely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The goblin hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The endoplasm hits you but does no damage. You escape the ball python's grasp. You die... #..>..#+# ## #..<..#.# ...# +.....#.# ...# #####'#.#+#...# #.....+..# ###'###.## #......# ##.rS#.# #.@.J.# #....lg...# #.........# #.....!...# #.........# ...........# ..#....#.#### #....>.#.. You could see an endoplasm, a goblin, a ball python, a frilled lizard and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wolfenite the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 16 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_rooms Action || total ---------------------------++------- Attack: Normal || 4 Melee: Long sword || 4 Armour: Leather armour || 4 Dodge: Dodged || 10