Wolfey Level 1 of the Dungeon (6, 10, D:1) a +0 broad axe (8, 27, D:1) a +0 sling (10, 19, D:1) a +0 dagger (11, 7, D:1) a +0 short sword (12, 6, D:1) a +0 short sword 5 stones (13, 5, D:1) 5 stones (17, 28, D:1) a +0 hand axe (18, 25, D:1) an orb of mayhem (19, -13, D:1) a +0 dagger 5 stones (28, 19, D:1) a +0 club (29, 20, D:1) a +0 club (53, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (12, -10, D:2) a +3 whip (16, 27, D:2) 7 stones (25, 2, D:2) the +1 cloak "Lijeud" {rElec Str+4 Dex-2} Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. (28, -16, D:2) a book of Misfortune (42, 31, D:2) a +0 mace (47, 3, D:2) a +0 pair of gloves (55, 13, D:2) a +2 heavy sling (60, 18, D:2) the +0 buckler of the Ward {Harm rN+ Dex-5} Dex-5: It affects your dexterity (-5). rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 11, D:3) a +0 dagger (9, -14, D:3) a +0 ring mail (12, 21, D:3) a +0 dagger a goblin corpse (skeletalised by now) (24, 25, D:3) a +0 plate armour (27, 7, D:3) a +0 flail a +0 ring mail (31, 16, D:3) a +0 leather armour a +0 dagger (32, 15, D:3) 5 stones a +0 club (37, 7, D:3) a +0 mace a +0 leather armour a +0 pair of gloves (40, 5, D:3) a +0 flail (41, 5, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (3, -2, D:4) a ball python corpse