Wolfey Level 1 of the Dungeon [Shop] Soofaracs's Magic Scroll Shop a scroll of teleportation (42 gold) a scroll of fear (56 gold) a scroll of teleportation (42 gold) a parchment of Forge Lightning Spire (182 gold) a scroll of immolation (56 gold) (0, 0, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (0, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 17, D:1) a ball python corpse (skeletalised by now) (11, 3, D:1) a +0 whip (15, 19, D:1) a bat skeleton (16, -16, D:1) a ball python corpse (skeletalised by now) (18, 19, D:1) a +0 whip 4 stones (27, -12, D:1) a +0 sling (28, 3, D:1) a +0 club a +0 club a goblin skeleton (36, -16, D:1) a +0 leather armour (37, 10, D:1) a rat skeleton (41, 29, D:1) a +0 robe (42, -12, D:1) a +0 scale mail (44, 6, D:1) a bat corpse (skeletalised by now) (47, 3, D:1) a +0 robe (50, 3, D:1) a frilled lizard corpse (skeletalised by now) (50, 4, D:1) a +0 ring mail (50, 12, D:1) a +0 club (55, 8, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 3, D:2) a +0 club (9, -14, D:2) a +0 sling (11, -5, D:2) a +0 robe (17, -4, D:2) a +0 club (22, -11, D:2) a quokka corpse (skeletalised by now) (22, 16, D:2) a staff of cold (41, 18, D:2) a +0 dagger (45, 16, D:2) the +2 robe "Achoeb" {Fly MP+5 Str+2} Fly: It grants you flight. MP+5: It affects your magic capacity (+5). Str+2: It affects your strength (+2). It cannot be enchanted further. (50, -11, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (14, 12, D:3) a +0 spear (15, 6, D:3) a +2 cloak (16, 6, D:3) a bat corpse (skeletalised by now) (17, 13, D:3) a rat corpse (skeletalised by now) (22, 21, D:3) a +0 leather armour (31, 8, D:3) a +0 whip (42, 1, D:3) a +0 pair of gloves (46, 20, D:3) a quokka skeleton (46, 24, D:3) a +0 chain mail a +0 short sword the human skeleton of Terence Level 4 of the Dungeon (0, 0, D:4) a staff of necromancy (3, 1, D:4) a +0 dagger (11, 23, D:4) a ball python corpse (skeletalised by now) (12, 20, D:4) a +0 robe an orc corpse (skeletalised by now) (16, 15, D:4) a +0 club a goblin corpse (skeletalised by now) (16, 17, D:4) a ball python corpse (skeletalised by now) (17, 19, D:4) the inkwell talisman of Joext {Slay+3} [inkwell talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (17, 23, D:4) a +0 hand axe an orc corpse (skeletalised by now) (17, 24, D:4) a +0 short sword an orc corpse (skeletalised by now) (20, 19, D:4) a black bear corpse (skeletalised by now) (25, 3, D:4) 3 poisoned darts (31, 8, D:4) an adder skeleton (36, -8, D:4) the felid corpse of Natasha (skeletalised by now) (37, 1, D:4) the felid corpse of Natasha (skeletalised by now) (40, 19, D:4) a +0 mace a +0 robe (43, 8, D:4) 3 flux baubles (45, 34, D:4) a +0 robe (60, 26, D:4) the +1 robe of the Kangaroo {rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, 3, D:5) a +2 dagger of venom a +0 robe (5, 6, D:5) a +0 dagger a +0 robe (7, 34, D:5) a +0 leather armour a +0 club (10, 32, D:5) a +0 club an orc skeleton (10, 34, D:5) a +0 club (12, 9, D:5) a +0 club (16, 5, D:5) a staff of fire (17, 22, D:5) a +0 robe a +0 dagger (22, 39, D:5) a +0 halberd a +0 robe (25, 2, D:5) a +0 dagger (50, 36, D:5) 6 javelins Level 6 of the Dungeon (0, 0, D:6) a parchment of Irradiate (0, 2, D:6) a scroll of blinking (8, -7, D:6) a +0 mace (9, -14, D:6) a +0 leather armour (12, 6, D:6) a scroll of identify (25, -30, D:6) a +0 leather armour (29, -26, D:6) a +0 chain mail a +2 mace of protection an orc corpse (skeletalised by now) (30, -31, D:6) a clockroach corpse (37, -26, D:6) a +0 dagger a +0 robe an orc corpse (37, -25, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +0 war axe (1, 0, D:7) a +0 ring mail a +0 hand axe (2, 1, D:7) a +0 war axe a +0 leather armour a +0 leather armour a +0 flail an orc corpse the Ecumenical Temple