Wolfey Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -31, D:1) a +0 spear (1, 0, D:1) a +0 dagger a stone (2, 3, D:1) a +0 cloak (10, 1, D:1) a +0 chain mail (12, -1, D:1) a +0 short sword (13, -23, D:1) a hobgoblin skeleton (15, -6, D:1) a parchment of Scorch (16, -29, D:1) a +0 dagger a goblin skeleton (17, -30, D:1) a ball python skeleton (28, -20, D:1) a +0 club (38, -26, D:1) a +0 club Level 2 of the Dungeon (3, -7, D:2) a +0 robe (4, 8, D:2) a bat corpse (skeletalised by now) (13, -5, D:2) the +0 ring mail of Impermeability {*Silence rElec MP+11 Slay+5 SInv} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. MP+11: It affects your magic capacity (+11). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. It cannot be enchanted further. (13, 10, D:2) an adder corpse (skeletalised by now) (16, -7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, 15, D:2) a quokka skeleton (28, -1, D:2) a ball python skeleton (33, 2, D:2) a +0 dagger (37, 7, D:2) a +0 trident (42, 10, D:2) a +0 whip (42, 13, D:2) a +0 whip (43, -29, D:2) an adder corpse (skeletalised by now) (44, -10, D:2) a +0 spear 3 stones a +0 scale mail (55, -21, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (1, -1, D:3) a +0 short sword (1, 13, D:3) a ball python skeleton (5, 3, D:3) a bat skeleton (13, 15, D:3) a +0 club (21, 3, D:3) a +1 pair of boots (27, -21, D:3) a +0 short sword (27, 12, D:3) a jackal corpse (skeletalised by now) (27, 22, D:3) a +0 trident (27, 23, D:3) 7 stones (29, 10, D:3) a +0 club 3 boomerangs an orc corpse (skeletalised by now) (29, 11, D:3) a jackal corpse (skeletalised by now) (30, -20, D:3) a +0 sling (30, 21, D:3) 3 stones (31, -5, D:3) 2 poisoned darts (31, 9, D:3) a +0 dagger 4 stones (32, 23, D:3) 4 stones (38, 16, D:3) a ball python skeleton (44, 18, D:3) a +0 club (55, -7, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 15 gold pieces (1, 2, D:4) 9 gold pieces (2, -1, D:4) 10 gold pieces (10, 9, D:4) a scarf of shadows Level 5 of the Dungeon Level 6 of the Dungeon (3, 1, D:6) 11 gold pieces (18, -26, D:6) 2 poisoned darts (21, -5, D:6) a parchment of Martyr's Knell (23, -25, D:6) a human skeleton (24, -27, D:6) the +5 quarterstaff of Crystal {heavy, rC+ Will+ Stlth+} rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (24, -15, D:6) a dwarf skeleton (26, -19, D:6) a dwarf skeleton (26, 0, D:6) a +0 chain mail (27, -16, D:6) 15 gold pieces (28, -27, D:6) a dwarf skeleton (28, -10, D:6) a +0 spear (30, -1, D:6) a +0 plate armour (32, -17, D:6) a scroll of identify