Wolfey Level 1 of the Dungeon [Shop] Ixer's Antique Weapon Boutique a +0 hand axe (87 gold) a +0 quarterstaff (145 gold) a +0 long sword (101 gold) the +9 morningstar "Dragon's Undoing" {concuss, Str+2} (1803 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 sling (43 gold) a +4 heavy quarterstaff (899 gold) a +1 dagger of draining (307 gold) a +0 sling (43 gold) a +0 mace (87 gold) (1, 0, D:1) a +0 ring mail (3, 28, D:1) a quokka skeleton (4, -8, D:1) a jackal skeleton a jackal skeleton (9, 8, D:1) a +0 dagger (10, -7, D:1) a +0 dagger a stone a kobold skeleton (12, -5, D:1) a rat skeleton (14, -4, D:1) a +0 club 4 stones a +0 dagger a kobold skeleton a frilled lizard skeleton a kobold skeleton a jackal skeleton a jackal skeleton (17, 14, D:1) a +0 helmet (22, 22, D:1) a +0 club (26, 27, D:1) a hobgoblin skeleton (27, 31, D:1) a +0 scale mail (28, 27, D:1) a bat skeleton (28, 28, D:1) a +0 buckler (37, 35, D:1) a +0 sling (39, 7, D:1) a +0 dagger a goblin skeleton (39, 8, D:1) a ball python skeleton (39, 10, D:1) a bat skeleton (42, 42, D:1) a rat corpse (skeletalised by now) (46, -13, D:1) a +0 whip (50, 6, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 5, D:2) a +0 whip (7, -13, D:2) a +0 dagger a +0 chain mail (9, -16, D:2) a +0 mace (12, -12, D:2) a bat corpse (skeletalised by now) (16, -13, D:2) a quokka skeleton (30, 8, D:2) an adder corpse (skeletalised by now) (31, 7, D:2) a frilled lizard corpse (skeletalised by now) (31, 19, D:2) 3 poisoned darts (33, 19, D:2) an adder corpse (skeletalised by now) (35, -24, D:2) a scarab talisman (38, 6, D:2) a frilled lizard skeleton (55, 12, D:2) a +0 spear Level 3 of the Dungeon (6, -11, D:3) a +0 dagger a +0 chain mail a goblin corpse (skeletalised by now) (7, -12, D:3) a bat corpse (skeletalised by now) (9, 4, D:3) a +0 club a +0 robe (13, 12, D:3) an adder corpse (skeletalised by now) (15, 5, D:3) a +0 club (19, 1, D:3) a hobgoblin skeleton (19, 2, D:3) a +0 dagger a +0 club a +0 dagger a goblin skeleton a goblin skeleton (19, 3, D:3) a +0 short sword a +0 animal skin a +0 helmet of light a +0 dagger a goblin skeleton (23, 16, D:3) a hobgoblin corpse (skeletalised by now) (25, -8, D:3) a +0 scythe a +0 robe (31, -24, D:3) a +0 ring mail (31, -15, D:3) a +0 leather armour (34, 21, D:3) a +1 pair of boots (40, -14, D:3) a +0 dagger (42, 22, D:3) the +0 robe of Knowledge {rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (46, -23, D:3) a +0 chain mail (46, 20, D:3) an adder corpse (skeletalised by now) (48, 20, D:3) a +0 plate armour (50, -2, D:3) an orb of mayhem (52, 16, D:3) a +0 rapier Level 4 of the Dungeon (4, 2, D:4) a +0 dagger (5, -5, D:4) a +0 dagger (9, 0, D:4) a +0 whip (10, -32, D:4) a jackal corpse (skeletalised by now) (10, -12, D:4) a +0 hand axe an orc skeleton (11, -30, D:4) a jackal corpse (skeletalised by now) (13, -17, D:4) a +0 halberd (14, -18, D:4) a +0 spear a gnoll skeleton (15, -16, D:4) a +0 flail of protection (21, -2, D:4) a +0 dagger of draining (24, -5, D:4) a +0 giant spiked club (37, -30, D:4) a +0 leather armour (39, -15, D:4) a +0 plate armour (40, -20, D:4) a +0 dagger a kobold skeleton (43, -19, D:4) a +0 dagger a goblin skeleton (45, -17, D:4) a ball python skeleton (47, -20, D:4) a +0 leather armour a +0 mace (47, -18, D:4) a hound skeleton Level 5 of the Dungeon (13, -1, D:5) a boomerang a +0 flail a +0 robe the orc skeleton of Blorkula the orcula (14, -9, D:5) a +0 long sword a +0 plate armour (18, 26, D:5) a +0 short sword (25, 9, D:5) a +0 scale mail a +0 dagger (25, 13, D:5) a +0 short sword (26, 24, D:5) a +0 ring mail (29, 10, D:5) a +0 sling (31, 15, D:5) a +0 leather armour a +0 hand axe (34, 28, D:5) a +0 club (34, 33, D:5) a +0 dagger (36, 30, D:5) an adder corpse (skeletalised by now) (37, 24, D:5) a +0 mace a +0 leather armour (38, 23, D:5) a +0 club an orc corpse (skeletalised by now) (38, 24, D:5) a +0 dagger a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, 3, D:5) a +1 rapier of venom a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, -7, D:6) a +0 short sword a +0 ring mail (2, -5, D:6) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (3, 9, D:6) a +0 dagger (4, 19, D:6) a +0 dagger an orc corpse (skeletalised by now) (4, 32, D:6) a +0 scale mail (5, 21, D:6) a +0 dagger a +0 robe (20, 13, D:6) a +0 leather armour a +0 club (24, 17, D:6) +0 steam dragon scales a steam dragon skeleton (25, 35, D:6) an orb of mayhem (26, -4, D:6) a +0 flail (26, 11, D:6) a +0 chain mail (30, 4, D:6) a +0 rapier Level 7 of the Dungeon (0, 9, D:7) a +0 robe (2, 5, D:7) a +0 giant club (5, -14, D:7) a +0 falchion (5, 8, D:7) a parchment of Sublimation of Blood (10, -8, D:7) a bullfrog skeleton (11, -8, D:7) 2 poisoned darts (15, -13, D:7) the quill talisman of Grot {Rampage Will+} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. (17, -1, D:7) 2 poisoned darts a kobold skeleton (23, 1, D:7) 6 poisoned darts a +0 dagger a kobold skeleton (24, -18, D:7) a +0 leather armour a +0 dagger an orc skeleton (24, -16, D:7) a +0 club an orc skeleton (24, 0, D:7) a +0 dagger a +0 whip a +0 dagger a kobold skeleton a kobold skeleton (24, 1, D:7) 6 poisoned darts a +0 club (25, -16, D:7) a +0 ring mail a +0 club an orc skeleton (25, 0, D:7) a stone a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (21, -1, D:8) a +0 short sword a +0 dagger a +0 robe a +0 flail a +0 war axe a +0 chain mail a water moccasin skeleton (21, 0, D:8) a +0 flail a +0 leather armour (27, -2, D:8) a +0 pair of gloves of infusion (30, 15, D:8) a +0 spear (31, 15, D:8) a +0 flail (31, 16, D:8) a +0 trident a +0 scale mail a +0 buckler a gnoll skeleton (35, 16, D:8) a +0 whip a +0 spear (36, 17, D:8) a +0 flail Level 9 of the Dungeon [Shop] Eraethoo's Weapon Boutique 2 curare-tipped darts (28 gold) a +0 quarterstaff (60 gold) a +2 devious dagger (168 gold) a +0 shortbow (36 gold) 4 large rocks (72 gold) a +0 war axe (42 gold) a +0 falchion (36 gold) the +6 trident of Anger {flame, Str+5 Int-4 Dex+3 SInv} (670 gold) Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 whip (30 gold) a +4 vampiric falchion (372 gold) (5, 8, D:9) a +0 scale mail (6, 8, D:9) an elf skeleton (6, 16, D:9) a +0 pair of boots (12, 6, D:9) a dwarf skeleton (13, 6, D:9) an orc skeleton (13, 7, D:9) a +0 giant club an ogre corpse (skeletalised by now) (13, 12, D:9) a +0 trident (17, 12, D:9) a +0 orcbow (22, 21, D:9) a +0 great mace (32, 47, D:9) a +0 dagger (42, 33, D:9) a +0 long sword a +0 robe a +4 long sword a +0 robe (43, 33, D:9) a +4 battleaxe a +0 robe (43, 37, D:9) a +0 flail a +0 leather armour (43, 39, D:9) a +0 falchion a +0 dagger a +0 robe an orc corpse (skeletalised by now) (44, 34, D:9) a +1 trident of venom a +0 robe (44, 37, D:9) an acid dragon corpse (skeletalised by now) (44, 38, D:9) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (45, 34, D:9) a +1 falchion a +0 robe (46, 28, D:9) a +0 scale mail (48, 17, D:9) a +2 whip of venom a kobold skeleton (48, 18, D:9) a +0 short sword 3 poisoned darts a +0 whip a curare-tipped dart a +0 dagger a +0 short sword a kobold skeleton (48, 19, D:9) a +1 short sword of venom (48, 20, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (10, 4, D:10) a +0 scale mail a +3 devious short sword the human skeleton of Harold (25, -11, D:10) a +0 dagger (27, -16, D:10) a +0 dagger (27, -15, D:10) a +0 whip a curare-tipped dart a +0 war axe a +0 robe a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (28, -15, D:10) a +0 short sword (37, 11, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (39, -14, D:10) a +0 flail (41, -4, D:10) a +0 hand axe (45, 10, D:10) a +0 ring mail (47, 12, D:10) a +0 mace (49, -18, D:10) a +0 chain mail of cold resistance (50, -31, D:10) 3 poisoned darts (51, 22, D:10) a +0 robe (52, 20, D:10) a +0 great sword Level 11 of the Dungeon [Shop] Ame Coe's Weapon Emporium the +8 spear of the Shimmering Gods {drain, *Rage rN+ Int+3 SInv} (910 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. The Shining One disapproves of the use of such an item. 6 silver javelins (756 gold) 4 atropa-tipped darts (50 gold) 4 atropa-tipped darts (50 gold) a +0 long sword (49 gold) a +0 dire flail (70 gold) a +0 mace (42 gold) 5 atropa-tipped darts (63 gold) 2 datura-tipped darts (25 gold) [Shop] Cigyith's Antique Armour Emporium a scarf of harm (216 gold) a +0 robe (21 gold) a +0 leather armour (48 gold) a +0 pair of boots (108 gold) a +0 ring mail (96 gold) the +3 robe of the Wereyak {Rampage *Slow MP+4 Int+4} (818 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. MP+4: It affects your magic capacity (+4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 scale mail of positive energy (432 gold) a +0 leather armour (48 gold) [Shop] Gaifum's Armour Emporium a +0 robe (17 gold) a +0 ring mail (76 gold) an orb of stardust (494 gold) a +0 ring mail (76 gold) a +0 barding of stealth (570 gold) a +0 scale mail (76 gold) a +0 helmet of ice (408 gold) +2 shadow dragon scales (1463 gold) (0, 0, D:11) a +0 dagger a +0 robe an orc corpse (0, 1, D:11) a +1 flail of protection (still there?) a +0 robe (still there?) a +0 mace (still there?) a +0 plate armour (still there?) (13, 7, D:11) a +0 long sword of flaming (20, 29, D:11) the +7 sling "Jivedot" {freeze, Bane rPois Dex+6 Stlth+} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. (45, 27, D:11) a +0 ring mail the Ecumenical Temple