Wolfey Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -3, D:1) a +0 short sword 4 stones (2, -11, D:1) a rat skeleton (2, 14, D:1) a +0 hand axe a kobold corpse (skeletalised by now) (3, -10, D:1) a bat skeleton (3, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (8, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, -7, D:1) a ball python skeleton (16, -11, D:1) a +0 ring mail (19, -3, D:1) a +0 dagger (19, 23, D:1) a +0 short sword (24, -24, D:1) a +0 great mace (24, 3, D:1) a +0 spear (31, 13, D:1) a ball python skeleton (31, 15, D:1) a bat skeleton (31, 16, D:1) a frilled lizard skeleton (41, 0, D:1) a hobgoblin corpse (skeletalised by now) (41, 21, D:1) a +0 club (42, 15, D:1) a rat corpse (skeletalised by now) (45, -1, D:1) a frilled lizard corpse (skeletalised by now) (48, 1, D:1) a frilled lizard corpse (skeletalised by now) (48, 3, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Leuheos's General Store a +0 robe (11 gold) a +4 plate armour of poison resistance (546 gold) a parchment of Forge Lightning Spire (169 gold) a +0 club (6 gold) [Shop] Teym's Weapon Shoppe a +0 hand axe (36 gold) a +0 war axe (42 gold) a +0 war axe (42 gold) a +0 club (6 gold) a +0 sling (18 gold) a +0 hand axe (36 gold) the +12 glaive of Prune {freeze, Prune} (1020 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. 4 darts of disjunction (43 gold) [Shop] Locepepp's Jewellery Emporium an inkwell talisman (100 gold) a ring of wizardry (unknown) (300 gold) the ring "Uzxum" {Int+8 Dex+3} (535 gold) [ring of intelligence] Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). a ring of wizardry (unknown) (300 gold) a +6 ring of dexterity (unknown) (360 gold) a ring of protection from fire (unknown) (250 gold) a +6 ring of strength (unknown) (360 gold) [Shop] Camim's Antique Weapon Boutique a +2 battleaxe of sundering (704 gold) a +0 whip (80 gold) the +5 falchion "Fyoxul" {valour, Int+2} (1254 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 long sword (112 gold) a +0 trident (112 gold) a +0 war axe (112 gold) a +0 scimitar (192 gold) a +0 whip (80 gold) (0, 0, D:2) a +0 dagger (0, 2, D:2) a hobgoblin corpse (skeletalised by now) (1, 3, D:2) a hobgoblin corpse (skeletalised by now) (3, -1, D:2) a +0 long sword (4, 14, D:2) a +0 chain mail (4, 19, D:2) a +0 club a stone a kobold skeleton (9, 14, D:2) a +0 dagger (12, 25, D:2) a bat skeleton (13, 23, D:2) a +0 robe (16, 4, D:2) a +0 spear (17, 8, D:2) a ball python corpse (skeletalised by now) (18, 8, D:2) a ball python corpse (skeletalised by now) (19, 8, D:2) a +0 dagger a ball python corpse (skeletalised by now) (20, 8, D:2) 3 boomerangs (22, 22, D:2) a +0 ring mail (32, 19, D:2) a hobgoblin skeleton Level 3 of the Dungeon (2, 39, D:3) a +0 helmet (3, 28, D:3) a hobgoblin corpse (skeletalised by now) (4, 8, D:3) a +0 mace (11, 28, D:3) 2 flux baubles (11, 34, D:3) a jackal corpse (skeletalised by now) (15, 8, D:3) a +0 dagger (21, 13, D:3) a +0 robe (23, 7, D:3) a +0 short sword 5 poisoned darts a kobold skeleton (27, 34, D:3) a bat corpse (skeletalised by now) (28, 1, D:3) a +0 hand axe (32, 16, D:3) 4 poisoned darts (35, 35, D:3) a +0 whip (49, 30, D:3) a ball python corpse (skeletalised by now) (52, 13, D:3) a +0 ring mail (54, 0, D:3) a +0 robe (61, 13, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -1, D:4) 5 boomerangs (8, -8, D:4) an adder skeleton (9, 4, D:4) a +0 mace a +0 scale mail (10, 2, D:4) a scarf of repulsion (10, 15, D:4) a +0 flail a +0 ring mail a +0 war axe an orc corpse (skeletalised by now) (11, -1, D:4) a +0 dagger a goblin skeleton (11, 0, D:4) a +0 short sword 3 stones (11, 4, D:4) a +0 dagger an orc corpse (skeletalised by now) (14, 11, D:4) a +0 chain mail (32, 7, D:4) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (34, 7, D:4) a +0 spear a gnoll corpse (skeletalised by now) (41, 22, D:4) a +0 dagger a goblin skeleton (45, -4, D:4) an adder skeleton (48, -16, D:4) a +0 club a +0 scale mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, -15, D:4) a +0 hand axe an orc corpse (skeletalised by now) (49, -16, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (50, -16, D:4) a +0 flail (53, -21, D:4) a +0 spear (53, -17, D:4) a +0 whip (58, -14, D:4) a +0 flail a +0 flail a +0 leather armour a gnoll corpse (skeletalised by now) (58, -13, D:4) a +0 club (66, 16, D:4) a +0 quarterstaff (68, 5, D:4) a jackal corpse (skeletalised by now) (68, 17, D:4) a rimehorn talisman Level 5 of the Dungeon (0, 0, D:5) a +0 mace (5, 33, D:5) a +0 short sword an orc corpse (skeletalised by now) (8, 13, D:5) a +0 war axe (10, 22, D:5) a scarab talisman (15, 22, D:5) a +0 hand axe (18, -5, D:5) 2 silver javelins (21, 0, D:5) the human skeleton of Prince Ribbit (21, 2, D:5) a +0 ring mail (29, 4, D:5) a hound corpse (skeletalised by now) (32, 1, D:5) a +0 chain mail (35, -16, D:5) a parchment of Grave Claw (46, 20, D:5) a black bear corpse (skeletalised by now) (47, 33, D:5) a +0 helmet Level 6 of the Dungeon [Shop] Etyluoc's Assorted Antiques the +0 plate armour "Ucetax" {Rampage rPois rN+ Int+3} (1151 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 helmet (130 gold) a scroll of vulnerability (116 gold) a +1 heavy battleaxe (725 gold) a wand of iceblast (7) (487 gold) a +0 mace (87 gold) a potion of invisibility (232 gold) a tin of tremorstones (2/2) (1160 gold) a tin of tremorstones (2/2) (1160 gold) a +0 hand axe (87 gold) (0, 0, D:6) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (1, -2, D:6) a +0 mace a +0 chain mail an orc skeleton (1, -1, D:6) a +0 club a +0 leather armour a +0 mace a +0 leather armour an orc skeleton (1, 1, D:6) 2 flux baubles (2, 11, D:6) a +0 club a +0 whip a gnoll skeleton a gnoll skeleton (3, 10, D:6) a +0 spear a gnoll skeleton (11, -3, D:6) a +0 spear a gnoll skeleton (11, 11, D:6) a +0 pair of gloves (12, -3, D:6) a +0 spear a gnoll skeleton (14, -5, D:6) a +0 spear (14, 16, D:6) 4 poisoned darts (15, -3, D:6) a +1 antimagic orcbow a centaur skeleton (18, 7, D:6) a +0 flail a gnoll skeleton (19, -25, D:6) a +0 chain mail (20, 12, D:6) a +0 club (21, 10, D:6) a +0 club a +0 ring mail (22, -11, D:6) a +0 leather armour (31, 1, D:6) a +0 robe (39, -26, D:6) a +0 giant club an ogre corpse (skeletalised by now) (39, -19, D:6) a +0 short sword a +0 leather armour (41, -27, D:6) a +1 pair of boots (45, -12, D:6) a parchment of Call Canine Familiar (50, -7, D:6) a +0 club a +0 dagger 3 poisoned darts (52, -7, D:6) a +0 whip 5 stones Level 7 of the Dungeon (0, 0, D:7) 3 stones (3, -10, D:7) a +0 robe (7, -6, D:7) 4 stones (7, -3, D:7) 3 stones (32, 22, D:7) a +1 plate armour of death (33, 0, D:7) a +0 orcbow (41, 3, D:7) an orb of attunement (47, -9, D:7) a +0 club Level 8 of the Dungeon (4, -24, D:8) a +0 trident (4, -23, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, -22, D:8) a +0 whip an orc corpse (skeletalised by now) (16, -8, D:8) a +1 cloak (19, -15, D:8) a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton (20, -15, D:8) a +0 dagger (21, -15, D:8) a +0 hand axe a +0 ring mail (22, -19, D:8) a +0 leather armour (53, 0, D:8) a +2 flail a +0 robe (56, -18, D:8) a water moccasin corpse (skeletalised by now) (56, -5, D:8) a +0 short sword a +0 robe (56, -3, D:8) a +0 falchion a +0 robe (60, 2, D:8) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (1, 24, Lair:1) a +0 flail (2, 3, Lair:1) a water moccasin corpse (skeletalised by now) (3, -5, Lair:1) a cane toad corpse (skeletalised by now) (16, 28, Lair:1) a komodo dragon skeleton (32, 6, Lair:1) a +0 war axe (35, 4, Lair:1) a +0 robe (37, -13, Lair:1) a +0 leather armour (41, 4, Lair:1) a +0 mace (48, -9, Lair:1) a polar bear skeleton (50, 8, Lair:1) a +0 short sword (57, -8, Lair:1) a wolf skeleton a wolf skeleton Level 2 of the Lair of Beasts (3, -3, Lair:2) a +0 plate armour (10, 8, Lair:2) a bullfrog corpse (skeletalised by now) a Gauntlet (10, 13, Gauntlet) a scroll of fear (10, 15, Gauntlet) a potion of cancellation (24, -1, Gauntlet) the earth staff of Bukof {rPois Dex+3 Earth} [staff of earth] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. (24, 1, Gauntlet) a +2 pair of boots of flying (24, 12, Gauntlet) a parchment of Ignition (24, 13, Gauntlet) a potion of resistance (24, 15, Gauntlet) a +2 helmet of ice (37, 2, Gauntlet) the +9 war axe "Bixzooxaigg" {freeze, rF+ Str+2 Int-2 Dex+8} rF+: It protects you from fire. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (38, 10, Gauntlet) a manual of Staves (38, 17, Gauntlet) the +1 pair of boots of Least Resistance {+Inv rPois Str-2 Dex+5} +Inv: It lets you turn invisible. rPois: It protects you from poison. Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (38, 18, Gauntlet) a potion of heal wounds (54, 6, Gauntlet) a +0 plate armour an orc skeleton (54, 8, Gauntlet) a +1 trident of venom (still there?) the +5 moon troll leather armour {Spirit, Regen++ MP+5} (still there?) Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. a merfolk skeleton (still there?) (56, 6, Gauntlet) the Textbook on Tectonic Transposition (still there?) Spells Type Level a - Sandblast Earth 1 b - Momentum Strike Conjuration/Translocation 2 c - Lesser Beckoning Translocation 2 d - Dispersal Translocation 6 the +2 ring mail of Scuffed Surprise {rElec Int-3 Dex+8 Stlth-} (still there?) rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). Stlth-: It makes you less stealthy. It cannot be enchanted further. a demonspawn skeleton (still there?) (56, 8, Gauntlet) a potion of might (still there?) +1 steam dragon scales (still there?) a staff of necromancy (still there?) the Writings on the Arsonist (still there?) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Detonation Catalyst Fire/Alchemy 5 d - Plasma Beam Fire/Air 6 an elf skeleton (still there?)