Wolfey Level 1 of the Dungeon (6, 26, D:1) a +0 pair of gloves of infusion (17, -24, D:1) a +0 whip (19, -2, D:1) a +0 leather armour (20, -6, D:1) a hobgoblin skeleton (22, -6, D:1) a +0 short sword a stone a kobold skeleton (24, -5, D:1) a quokka skeleton (27, 2, D:1) a staff of air (29, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (30, -7, D:1) a +0 ring mail (31, 3, D:1) a +0 whip (32, 26, D:1) a +0 scale mail (36, -16, D:1) a rat skeleton (47, 11, D:1) a +0 falchion (49, -11, D:1) a +0 club (49, 30, D:1) a +0 short sword (50, -7, D:1) a hobgoblin corpse (skeletalised by now) (50, -6, D:1) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (53, -1, D:1) a +0 club Level 2 of the Dungeon [Shop] Mulel's Antique Armour Shop an orb of mayhem (330 gold) a +0 buckler (135 gold) the +0 robe of Beogh's Hope {rC+ Will+} (615 gold) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. a +1 ring mail of poison resistance (390 gold) the +5 robe of Osuul {Rampage rF- rC- Str+3} (777 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 ring mail (120 gold) a +0 tower shield (240 gold) an orb of stardust (780 gold) (6, 1, D:2) a frilled lizard corpse (skeletalised by now) (14, -2, D:2) a bat corpse (skeletalised by now) (18, -35, D:2) a staff of fire (21, -35, D:2) a spore talisman (22, -20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (22, -18, D:2) a jackal corpse (skeletalised by now) (24, -21, D:2) a jackal corpse (skeletalised by now) (29, -24, D:2) 4 javelins (47, 0, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 6 gold pieces (5, -5, D:3) a bombardier beetle corpse (15, -4, D:3) a hound corpse