Wolfey Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (1, 0, D:1) a jackal skeleton (2, 0, D:1) a +0 dagger 3 stones a +0 club a kobold skeleton a goblin skeleton a jackal skeleton (19, 25, D:1) a +0 club (19, 40, D:1) a +0 dagger 4 stones (23, 14, D:1) a rat corpse (skeletalised by now) (29, 12, D:1) a bat corpse (skeletalised by now) (31, 21, D:1) 3 stones (32, 38, D:1) a +0 short sword (33, -3, D:1) a quokka skeleton (38, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (9, 4, D:2) a +0 short sword 3 stones (31, 0, D:2) a +0 club (41, -10, D:2) a +0 robe (42, -12, D:2) a +0 short sword a kobold corpse (42, 9, D:2) a +0 pair of boots Level 3 of the Dungeon Level 4 of the Dungeon (0, 0, D:4) an adder corpse (17, 0, D:4) the quill talisman "Ceick" {Harm MP-6 Int+3} [quill talisman] Harm: It increases damage dealt and taken. MP-6: It affects your magic capacity (-6). Int+3: It affects your intelligence (+3).