Wolfey Level 1 of the Dungeon [Shop] Kacw's Antique Weapon Emporium the +7 quarterstaff of Qazlal's Favour {freeze, rN++ Will+ Int+2} (1782 gold) rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +3 falchion of venom (515 gold) a +0 whip (62 gold) a +0 hand axe (75 gold) a +0 dagger (50 gold) a +0 arbalest (187 gold) a +0 short sword (75 gold) a +1 rapier of venom (340 gold) [Shop] Jugaag's Weapon Shop a +0 dagger (22 gold) 2 poisoned darts (13 gold) the +8 mace "Kusorul" {drain, Str+3 Dex-4 Stlth+} (584 gold) Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. Zin disapproves of the use of such an item. a +0 short sword (33 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) a +0 hand axe (33 gold) [Shop] Yhouq's Weapon Shop a +0 short sword of venom (78 gold) the +6 partisan "Hydraslayer" {heavy, +Blink rC+++ Will- Str+4} (1341 gold) +Blink: It lets you blink. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. a +1 orcbow of flaming (198 gold) 6 poisoned darts (50 gold) a +1 mace of protection (148 gold) a +3 spear of distortion (343 gold) a +0 sling (21 gold) a +0 dagger (28 gold) a +2 longbow of draining (445 gold) a +0 sling (21 gold) a +3 hand cannon of draining (918 gold) (0, 0, D:1) a +0 dagger (3, -39, D:1) a rat corpse (skeletalised by now) (5, 3, D:1) a +0 whip (14, -20, D:1) a +0 short sword a stone (16, -43, D:1) a hobgoblin corpse (skeletalised by now) (23, -29, D:1) a +0 mace (25, -19, D:1) a +0 club (35, -14, D:1) a +0 dagger 3 stones (40, -17, D:1) a gold piece (42, -9, D:1) a +0 whip 3 stones (49, -33, D:1) a +0 ring mail (50, -40, D:1) 6 poisoned darts Level 2 of the Dungeon [Shop] Vainuigh's Weapon Shoppe a +2 heavy broad axe (338 gold) 5 large rocks (90 gold) 4 atropa-tipped darts (43 gold) a +0 dagger (24 gold) the +7 hand axe of the Coward {venom, rF+ Int+5 Stlth-} (740 gold) rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 mace (36 gold) a +0 hand axe (36 gold) 6 poisoned darts (43 gold) 3 atropa-tipped darts (32 gold) [Shop] Neyn Sin's Antique Armour Emporium a +3 leather armour of willpower (480 gold) a +0 leather armour (40 gold) a +1 scale mail of fire resistance (320 gold) a +0 ring mail (80 gold) a +0 scale mail (80 gold) a +0 barding of flying (600 gold) the orb "Wumum" {Energy, rN+} (404 gold) rN+: It protects you from negative energy. a +0 pair of boots (90 gold) a +0 pair of gloves (90 gold) a +2 leather armour of cold resistance (380 gold) a +0 buckler (90 gold) [Shop] Huvaefyorgh's Magic Scroll Shoppe a scroll of enchant armour (unknown) (82 gold) a scroll of blinking (unknown) (104 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of revelation (82 gold) [Shop] Ywogak's Weapon Shoppe a +0 dagger (28 gold) 5 boomerangs (140 gold) a +3 mace (280 gold) 2 javelins (84 gold) a +2 rapier of venom (260 gold) a +0 dagger (28 gold) 6 poisoned darts (50 gold) a +1 vampiric trident (245 gold) a +0 whip (35 gold) the +2 trident "Malyg Zeh" {protect, rCorr Str+3 Dex+4 Stlth-} (561 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. [Shop] Seusyl's Book Boutique a parchment of Cigotuvi's Putrefaction (130 gold) a parchment of Lehudib's Crystal Spear (418 gold) a parchment of Swiftness (88 gold) a parchment of Mercury Arrow (58 gold) a parchment of Summon Mana Viper (184 gold) a parchment of Ozocubu's Armour (88 gold) a parchment of Lesser Beckoning (58 gold) (4, 16, D:2) an adder skeleton (5, 15, D:2) a ball python skeleton (7, -9, D:2) a ball python corpse (skeletalised by now) (10, -5, D:2) a +0 dagger (10, -4, D:2) a +0 short sword (10, 0, D:2) a hobgoblin corpse (skeletalised by now) (11, -9, D:2) a +0 robe (12, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -9, D:2) a +0 short sword (26, -7, D:2) a +0 short sword (28, 16, D:2) a +0 plate armour (29, 25, D:2) a ball python corpse (skeletalised by now) (32, 7, D:2) an adder corpse (skeletalised by now) (41, 4, D:2) a +0 club a goblin skeleton (42, -2, D:2) a +0 whip (44, 1, D:2) a +0 spear (46, -9, D:2) a +0 dagger Level 3 of the Dungeon (10, -13, D:3) an orb of energy (10, -8, D:3) a quokka corpse (skeletalised by now) (10, -2, D:3) a +0 mace a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (13, -30, D:3) a +0 rapier (13, -26, D:3) a +0 robe (14, 4, D:3) a +0 leather armour (15, -2, D:3) the +0 sling of the Spider Nest {flame, Will+++ Str-5} Will+++: It greatly increases your willpower. Str-5: It affects your strength (-5). It cannot be enchanted further. (19, 2, D:3) an adder corpse (skeletalised by now) (28, -36, D:3) a ball python corpse (skeletalised by now) (34, -1, D:3) a staff of earth (40, -2, D:3) a +0 short sword (41, -5, D:3) a +0 dagger a goblin skeleton (42, -5, D:3) a +2 spear of venom (43, 3, D:3) a +0 club a kobold corpse (skeletalised by now) (45, -35, D:3) a +0 leather armour (46, -4, D:3) a +0 spear a gnoll skeleton (48, -22, D:3) an adder corpse (skeletalised by now) (56, -25, D:3) a jackal skeleton a jackal skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club 6 poisoned darts a kobold corpse (skeletalised by now) (1, 21, D:4) a +0 whip (5, -7, D:4) a +0 scale mail (12, 8, D:4) an adder skeleton (12, 10, D:4) a +0 dagger (19, -6, D:4) a +0 leather armour (27, 1, D:4) an adder skeleton (28, -13, D:4) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, -12, D:4) a +0 flail