Wolfey Level 1 of the Dungeon (10, 13, D:1) a +0 dagger (11, 15, D:1) a +0 short sword (13, 10, D:1) 6 atropa-tipped darts (13, 29, D:1) a +0 chain mail (14, 37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 32, D:1) a bat corpse (skeletalised by now) (17, 34, D:1) a frilled lizard corpse (skeletalised by now) (20, 27, D:1) a ball python skeleton (25, 33, D:1) a +0 dagger (25, 34, D:1) a frilled lizard corpse (skeletalised by now) (26, 27, D:1) a +0 dagger (29, 0, D:1) a +0 short sword 2 stones (29, 4, D:1) a rat corpse (skeletalised by now) (39, 19, D:1) a +0 short sword (40, 4, D:1) a bat skeleton (41, 17, D:1) a +0 dagger (42, 5, D:1) a bat skeleton (43, 13, D:1) a +0 leather armour (46, 20, D:1) a ball python corpse (skeletalised by now) (47, 3, D:1) a bat corpse (skeletalised by now) (48, 22, D:1) a +0 club (50, 23, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (0, 10, D:2) a storm talisman (0, 11, D:2) a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (2, 13, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (2, 14, D:2) a +0 club (4, 5, D:2) a bat skeleton (5, -21, D:2) a +0 sling (5, 5, D:2) the +6 sling of the Conjuring Gods {freeze, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (8, -11, D:2) a bat corpse (skeletalised by now) (10, -15, D:2) a +0 orcbow (11, 3, D:2) a +0 sling (21, 14, D:2) a +0 sling a +0 club a +0 club a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (25, -7, D:2) a +0 short sword a kobold skeleton (26, -7, D:2) a rat skeleton (32, 15, D:2) a +0 short sword a kobold skeleton (37, -8, D:2) a ball python corpse (skeletalised by now) (42, -19, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 sling (5, -40, D:3) 3 flux baubles (6, -34, D:3) a +0 dagger (7, -7, D:3) a quokka skeleton (12, -16, D:3) a hound skeleton (13, -15, D:3) a +0 pair of boots (17, -29, D:3) a +1 falchion of electrocution a +0 leather armour an orc skeleton (19, -36, D:3) a +0 club (19, -31, D:3) a +0 hand axe 4 poisoned darts a +0 ring mail an orc skeleton (20, -25, D:3) a +0 leather armour (20, -6, D:3) a +0 war axe (21, -33, D:3) a staff of air (21, -28, D:3) a +0 club a +0 leather armour (22, -40, D:3) a bat skeleton (26, -34, D:3) a +0 cloak (31, -22, D:3) a +0 club a +0 chain mail (31, -21, D:3) a +3 short sword a +0 ring mail an orc corpse (skeletalised by now) (32, -22, D:3) a +0 short sword a +0 club 4 boomerangs a +0 ring mail an orc skeleton (33, -21, D:3) a +1 dagger of holy wrath an orc corpse (skeletalised by now) (36, -9, D:3) a +0 spear (36, -8, D:3) 2 poisoned darts (40, -6, D:3) a +0 mace (42, -5, D:3) a parchment of Eringya's Surprising Crocodile Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (12, -7, D:4) a +0 mace a +0 chain mail (28, -12, D:4) a +0 sling a +0 club (33, -16, D:4) a +0 dagger (34, -1, D:4) a +0 ring mail (41, -9, D:4) a +0 whip Level 5 of the Dungeon (5, 6, D:5) a +0 club (17, 13, D:5) a +0 club (23, 1, D:5) a +2 pair of boots (26, 19, D:5) a +0 club (27, 11, D:5) a +0 flail (27, 12, D:5) a +0 flail (27, 13, D:5) a +0 mace (27, 15, D:5) a +0 dagger a +0 robe (27, 19, D:5) a +0 dagger a +0 robe (28, 10, D:5) a +1 pair of boots (28, 19, D:5) a +0 dagger (32, 27, D:5) a +0 chain mail (42, 10, D:5) 4 atropa-tipped darts (49, -8, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a book of Storms (7, -4, D:6) a +0 whip (21, -3, D:6) a +0 whip (33, 14, D:6) a +0 leather armour (37, 37, D:6) a +0 great sword (53, 12, D:6) a medusa talisman