Wolfey Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 0, D:1) a +0 club (8, 30, D:1) a bat corpse (skeletalised by now) (13, 0, D:1) a +0 dagger a goblin skeleton (16, -10, D:1) 5 boomerangs (17, 14, D:1) a hobgoblin skeleton (20, 6, D:1) 2 flux baubles (21, 27, D:1) a ball python corpse (skeletalised by now) (28, 9, D:1) a frilled lizard corpse (skeletalised by now) (31, 3, D:1) a +0 spear (32, 4, D:1) a +0 leather armour (38, 1, D:1) a +0 whip (41, -15, D:1) a bat corpse (skeletalised by now) (50, -16, D:1) a quokka corpse (skeletalised by now) (52, 25, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe an orc corpse (6, 5, D:2) a hobgoblin corpse (28, 3, D:2) a rat corpse (skeletalised by now) (28, 4, D:2) a hobgoblin corpse (skeletalised by now) (34, 24, D:2) the +12 long sword of the Quiescent God {reap, ^Fragile Str+7} ^Fragile: It will be destroyed if unequipped. Str+7: It affects your strength (+7). It cannot be enchanted further. (42, 21, D:2) a +0 flail (48, 38, D:2) a +0 dagger 2 stones (56, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (59, 8, D:2) the inkwell talisman "Guaruckiq" {Fly rF- rN+ Will++} [inkwell talisman] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -25, D:3) a +0 falchion an orc corpse (2, -24, D:3) a +0 ring mail a +0 club (3, -25, D:3) a +0 club 2 boomerangs an orc corpse (4, -24, D:3) a +0 whip (8, -26, D:3) a +0 short sword a kobold corpse (8, 5, D:3) a +0 robe (13, -24, D:3) a quokka corpse (15, -27, D:3) a +0 hand axe an orc corpse (16, -9, D:3) a +0 dagger (26, -2, D:3) a +0 club (31, -12, D:3) an amulet of the acrobat (32, -13, D:3) a +0 mace