Wolfey Level 1 of the Dungeon (1, 1, D:1) a +0 club (2, 13, D:1) a +0 short sword of protection a +0 short sword (4, 1, D:1) a +0 short sword (10, 10, D:1) a +0 dagger (13, -22, D:1) a +0 leather armour (21, 28, D:1) a +0 short sword 5 stones (27, -13, D:1) a +0 mace (28, -21, D:1) a quokka corpse (skeletalised by now) (34, 1, D:1) a +0 robe (36, 11, D:1) a rat corpse (skeletalised by now) (38, 7, D:1) a rat corpse (skeletalised by now) (39, 7, D:1) a rat corpse (skeletalised by now) (39, 8, D:1) a rat corpse (skeletalised by now) (45, 2, D:1) a hobgoblin corpse (skeletalised by now) (47, 0, D:1) a +0 dagger 5 stones (53, -12, D:1) a +0 dagger a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (58, -2, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (22, -5, D:2) a +0 dagger (22, 4, D:2) a quokka skeleton (22, 5, D:2) a +0 dagger (33, 7, D:2) a +0 plate armour (42, 32, D:2) a ball python corpse (skeletalised by now) (54, 11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (14, 15, D:3) a +0 robe (15, -2, D:3) a +0 pair of gloves of infusion (16, 7, D:3) a +0 cloak a hobgoblin skeleton (20, -9, D:3) the +2 robe of Egis {-Tele Harm rC++ Will+} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (22, 7, D:3) a ball python skeleton (23, -4, D:3) a jackal skeleton (23, 24, D:3) a ball python corpse (skeletalised by now) (25, 5, D:3) a +0 robe (27, 5, D:3) a +0 dagger (31, -2, D:3) a +0 club an orc corpse (skeletalised by now) (33, -1, D:3) a +0 chain mail (35, 28, D:3) a +0 dagger (38, 20, D:3) a +0 dagger (39, 10, D:3) a quokka skeleton (41, 13, D:3) the +3 leather armour of Rotation {*Corrode rPois Int+2} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (45, 20, D:3) a +0 long sword (45, 23, D:3) a +0 short sword a kobold skeleton (53, 25, D:3) a rat skeleton a river rat skeleton a river rat skeleton (59, 22, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (0, 36, D:4) a +0 dagger a goblin corpse (skeletalised by now) (1, 24, D:4) a +0 club a kobold corpse (skeletalised by now) (3, 41, D:4) a +0 war axe a +0 hand axe a +0 ring mail (8, -1, D:4) a scarf of resistance (9, 44, D:4) a +0 dagger 2 boomerangs a +0 leather armour (10, 55, D:4) a +0 club (13, 53, D:4) a +0 short sword (28, 30, D:4) a +0 great sword (42, 12, D:4) a +0 dagger a stone a +0 ring mail (53, 25, D:4) a +0 dagger a goblin skeleton (53, 26, D:4) a +2 rapier of draining (53, 27, D:4) a +0 club a kobold skeleton (54, 47, D:4) a +0 ring mail (57, 27, D:4) a +0 dagger a +0 leather armour (60, 8, D:4) a +0 sling (61, 30, D:4) a +0 dagger a stone a +0 robe (62, 41, D:4) a +0 club a kobold corpse Level 5 of the Dungeon (0, 0, D:5) a +0 buckler (3, 3, D:5) a scroll of fog (6, 3, D:5) a hound corpse (7, 0, D:5) a scorpion corpse (11, 9, D:5) 8 gold pieces