Wolfey Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger (0, 2, D:1) a +0 animal skin a +0 helmet of intelligence a +0 sling a +0 club a goblin corpse (skeletalised by now) (1, 0, D:1) a +0 club (1, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (6, -49, D:1) a quokka corpse (skeletalised by now) (6, -48, D:1) a ball python corpse (skeletalised by now) (11, -14, D:1) a +0 mace (14, -38, D:1) a +0 dagger (17, -23, D:1) a +0 helmet (21, -29, D:1) a +0 robe (38, -14, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (39, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, -8, D:1) a +0 pair of gloves (42, -50, D:1) a quokka corpse (skeletalised by now) (47, -51, D:1) a hobgoblin corpse (skeletalised by now) (47, -29, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1 hand axe of flaming an orc corpse (skeletalised by now) (1, -4, D:2) a +0 leather armour (4, 1, D:2) a +0 dagger a +0 ring mail (7, -1, D:2) a +0 short sword (8, -6, D:2) a +0 club (10, 36, D:2) a +0 short sword a kobold corpse (skeletalised by now) (20, 2, D:2) a +0 dagger a goblin skeleton (23, 2, D:2) a +0 sling a +1 dagger of draining (23, 34, D:2) a hobgoblin corpse (skeletalised by now) (24, 6, D:2) a +0 club a goblin skeleton (25, 4, D:2) a +0 club a +0 dagger a goblin skeleton (33, 36, D:2) an adder corpse (skeletalised by now) (35, 17, D:2) an adder skeleton (36, -3, D:2) a +0 sling (40, 25, D:2) a +0 club (52, 33, D:2) a +0 spear Level 3 of the Dungeon (0, 7, D:3) a hobgoblin corpse (skeletalised by now) (12, 23, D:3) a +0 trident (15, -8, D:3) a rat skeleton (15, 20, D:3) a hobgoblin skeleton (16, 21, D:3) a ball python skeleton (16, 22, D:3) a +0 dagger (19, 37, D:3) a bat corpse (skeletalised by now) (20, -5, D:3) a rat skeleton (21, 14, D:3) a jackal skeleton a jackal skeleton (21, 15, D:3) a +0 sling an adder skeleton (25, 3, D:3) a +0 dagger (26, -3, D:3) a jackal skeleton (26, -1, D:3) a jackal skeleton (28, 5, D:3) the +4 ring mail "Didoso" {rN+ Str+3 SInv} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (28, 29, D:3) a scarf of invisibility (29, 32, D:3) a parchment of Summon Ice Beast (29, 34, D:3) a frilled lizard corpse (skeletalised by now) (31, 32, D:3) a +0 scale mail (33, 26, D:3) a frilled lizard skeleton (34, -6, D:3) a frilled lizard corpse (skeletalised by now) (36, 29, D:3) a +0 scale mail (40, -4, D:3) a +2 mace of holy wrath (43, -4, D:3) a +0 club a goblin skeleton (43, 20, D:3) a black bear skeleton (43, 26, D:3) a +0 short sword (45, 26, D:3) a +0 hand axe (45, 35, D:3) a +0 whip a gnoll corpse (skeletalised by now) (53, 10, D:3) a quokka corpse (skeletalised by now) (54, 22, D:3) a staff of air Level 4 of the Dungeon (5, -7, D:4) a +0 flail (14, 9, D:4) a +0 robe (15, -8, D:4) a +0 halberd (15, 13, D:4) a +0 short sword (16, -34, D:4) a +0 club (17, -12, D:4) a +0 shortbow 4 stones (18, -11, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (19, -35, D:4) a +0 whip (21, -35, D:4) a +0 flail (21, -10, D:4) a +0 spear a gnoll corpse (skeletalised by now) (25, -13, D:4) a +0 dagger (28, 3, D:4) a potion of moonshine (32, -36, D:4) a +0 trident a +0 ring mail an orc skeleton (44, 12, D:4) a +1 executioner's axe of electrocution (54, -10, D:4) a +0 club Level 5 of the Dungeon (2, -1, D:5) a +0 ring mail (5, -13, D:5) a +0 ring mail (7, -4, D:5) a +2 plate armour of fire resistance (16, 2, D:5) a +0 short sword (21, 10, D:5) an adder skeleton (24, -17, D:5) a hound corpse (26, -6, D:5) a +0 giant spiked club (28, 3, D:5) an iguana skeleton (31, 1, D:5) 3 poisoned darts (36, -2, D:5) a +2 flail of protection (36, 25, D:5) 6 boomerangs (40, 17, D:5) a +0 giant spiked club Level 6 of the Dungeon (2, -10, D:6) 5 poisoned darts (40, -31, D:6) a +0 halberd (42, -38, D:6) a bullfrog corpse (46, -9, D:6) a staff of alchemy (unseen) (49, -10, D:6) a +0 long sword (50, -9, D:6) an adder corpse