Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1916066178480964686 18 Wolftag123 the Conjurer (level 2, -4/13 HPs) Began as a Felid Conjurer on Feb 5, 2025. Slain by a gnoll ... wielding a +0 halberd (17 damage) ... on level 3 of the Dungeon. The game lasted 00:16:16 (928 turns). Wolftag123 the Conjurer (Felid Conjurer) Turns: 928, Time: 00:16:16 Health: -4/13 AC: 1 Str: 3 XL: 2 Next: 51% Magic: 6/6 EV: 16 Int: 21 God: Gold: 129 SH: 0 Dex: 14 Spells: 2/5 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold + . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ m - ring of protection from cold HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons b - a +0 hand axe Missiles e - 6 atropa-tipped darts i - 6 poisoned darts Armour c - a +0 leather armour g - a +0 leather armour j - a +0 ring mail n - a +0 pair of boots Magical Staves f - a staff of death Jewellery m - a ring of protection from cold (left paw) Scrolls l - a scroll of blinking {unknown} Potions a - a potion of magic Skills: + Level 2.9 Dodging + Level 3.3 Stealth + Level 0.1 Unarmed Combat + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Okay, then. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll shouts! x2 Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +4 flail (81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +4 flail! Ouch! That really hurt! You scratch the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. It was a potion of curing. You feel better. The gnoll hits you with a +4 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll misses you. You feel better. The gnoll hits you with a +4 flail. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. It was a potion of resistance. You feel protected. The gnoll completely misses you. The gnoll barely misses you. As you read the scroll labelled HURISA HACLU, it dissolves into smoke. It was a scroll of fog. The gnoll hits you with a +4 flail! Ouch! That really hurt! You die... The gnoll hits you from afar with a +0 halberd. You rejoin the land of the living... Unknown command. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ......(...####........... †.......#.# #........... . ....#####.####............ ...#..............######.# . ............#####..#####.#.# .................#.........# ........†.......[........... ..............g...##........ ....###..#......@..†.<...... ^...# #..#.................. )..## #..#............#..... ..## ...#.........##..##.## ### #..############ #...... #..# ####.. You could see a gnoll. Vanquished Creatures 3 bats 2 endoplasms 2 goblins 2 hobgoblins (D:3) 4 kobolds A ball python (D:1) 3 frilled lizards A rat (D:3) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wolftag123 the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 494 | D:1 | Reached XP level 2. HP: 9/13 MP: 3/6 784 | D:3 | Learned a level 2 spell: Searing Ray 873 | D:3 | Reached skill level 4 in Conjurations 894 | D:3 | Found a transporter. 905 | D:3 | Noticed a centaur 915 | D:3 | Mangled by a gnoll 915 | D:3 | Lost a life (0 lives remaining) 928 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_loops_ring, nicolae_concentric_dashed_squares_mild D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern D:3: gammafunk_wand_slinger, layout_rooms, kennysheep_cross_room Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Conjurations | 4 | 4.0 Dodging | | 2.9 Unarmed Combat | | 0.1 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 28 Bite || 5 Cast: Magic Dart || 17 Searing Ray || 5 Use: Potion || 3 Scroll || 1 Armour: Skin || 24 Dodge: Dodged || 35