Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 5653015874212748346 0 Wolftag123 the Charlatan (level 1, 15/15 HPs) Began as a Coglin Wanderer on Dec 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (9 turns). Wolftag123 the Charlatan (Coglin Wanderer) Turns: 9, Time: 00:00:24 Health: 15/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 14 God: Gold: 0 SH: 6 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 dagger {Tochtli} rCold . . . e - +2 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Tochtli} Armour d - a +0 robe (worn) e - a +2 buckler (worn) Wands b - a wand of polymorph (5) Scrolls c - a scroll of summoning Skills: + Level 1.0 Fighting + Level 2.1 Shields + Level 1.0 Spellcasting + Level 2.0 Necromancy + Level 2.6 Evocations + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 12% 2d6 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 38% 1 Fugue of the Fallen Necr 6% N/A 47% 3 Call Imp Summ 0% N/A 52% 2 Call Canine Familiar Summ 0% N/A 77% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, Wolftag123 the Coglin Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a book of Callings. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {Tochtli}, a wand of polymorph (5), a scroll of summoning, a +0 robe, a +2 buckler; and the following spell memorised: Kiss of Death; and the following spells available to memorise: Fugue of the Fallen. Okay, then. You pick up a book of Callings and begin reading... You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and Eringya's Surprising Crocodile to your library. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found 6 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### ## #<..# .. #♣ ##.##♣~# ##~~♣#'#~~~#$. #~~~~~~~~~~... ##~~♣#.#♣~~... #♣ ##.## ♣#.. #.@.# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wolftag123 the Coglin Wanderer began the quest for the Orb. 0 | D:1 | Wolftag123 set off with the following items: a +0 dagger | {Tochtli}, a wand of polymorph (5), a scroll of summoning, | a +0 robe, a +2 buckler; and the following spell memorised: | Kiss of Death; and the following spells available to | memorise: Fugue of the Fallen. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 9 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring