Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 15507845818615337313 23 WormWizard42o the Grave Robber (level 2, -4/19 HPs) Began as a Human Necromancer on Dec 4, 2025. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (6 damage) ... on level 3 of the Dungeon. The game lasted 00:10:25 (1039 turns). WormWizard42o the Grave Robber (Human Necromancer) Turns: 1039, Time: 00:10:26 Health: -4/19 AC: 2 Str: 8 XL: 2 Next: 95% Magic: 2/5 EV: 11 Int: 15 God: Gold: 28 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions c - 2 potions of magic d - 2 potions of might {unknown} Skills: + Level 0.1 Short Blades + Level 2.3 Dodging + Level 2.0 Stealth + Level 2.5 Spellcasting + Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A gnoll bouda comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 club. The gnolls pick up the pace! Your soul wisp disappears in a puff of smoke! The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (covering ground quickly, chance to affect: 55%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. A gnoll comes into view. It is wielding a +0 club. The gnoll hits your soul wisp with a +0 club. The gnoll hits you from afar with a +0 spear. Your soul wisp touches the gnoll. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (covering ground quickly, chance to affect: 55%) Your soul wisp returns to where it belongs. The gnoll is no longer weakened. A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll closely misses you. Your soul wisp barely misses the gnoll. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, covering ground quickly, chance to affect: 55%) Your soul wisp returns to where it belongs. The gnoll is no longer weakened. A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... ######### .......# #.....# ######### #.....## #...))..#### #.#......# #........... #....*@§.# #....#..#### ###..jj§.# #.......# ###§##j###....#..# #j #j§..>......# jj.=...####.#.##.## j###.#. #.#.##.# #.... #......# #....# ##...## ......##....(## # You could see a gnoll bouda, 4 gnolls and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A bat (D:3) 6 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:3) An endoplasm (D:1) A hobgoblin (D:3) A quokka (D:1) A ball python (D:1) A kobold (D:3) 2 rats (D:1) 8 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WormWizard42o the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 562 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 1039 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_gaudy_bauble, nicolae_underground_beach, uniq_jessica, uniq_sigmund D:3: layout_loops_corners, corexii_hall_statues_u, serial_park_tiny_pond Action || total ---------------------------++------- Melee: Dagger || 38 Cast: Soul Splinter || 26 Stab: Sleeping || 1 Armour: Robe || 24 Dodge: Dodged || 54