Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 6410352684538883275 71 Wormm the Firebug (level 4, 0/30 HPs) Began as a Demonspawn Fire Elementalist on Nov 13, 2025. Slain by Terence ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:12:40 (2476 turns). Wormm the Firebug (Demonspawn Fire Elementalist) Turns: 2476, Time: 00:12:40 Health: 0/30 AC: 2 Str: 8 XL: 4 Next: 5% Magic: 2/8 EV: 11 Int: 18 God: Gold: 58 SH: 0 Dex: 13 Spells: 1/8 levels left rFire . . . d - +2 whip (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: demonic guardian 1, foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +0 spear d - a +2 whip of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls e - 5 scrolls of identify Potions b - a potion of magic Skills: + Level 0.3 Maces & Flails + Level 1.8 Dodging + Level 2.0 Stealth + Level 2.9 Spellcasting + Level 2.0 Conjurations + Level 3.2 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 28% 2d6 7% 2 c - Flame Wave Conj/Fire 12% 2d6 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 17% 1 Grave Claw Necr 4% 2d7 26% 2 Sublimation of Blood Necr 2% N/A 26% 2 Inner Flame Hex/Fire 8% N/A 26% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 26% 3 Vampiric Draining Necr 2% 2d6 45% 3 Ignite Poison Fire/Alch 8% N/A 63% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You may rarely emit foul miasma when damaged in melee. Message History Terence is lightly wounded. Terence's fire resistance burns away. Terence closely misses you. Casting: Flame Wave (astonishingly dangerous; 50% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Flame Wave. You are very lightly contaminated with residual magic. Cinders fly from your hands! Terence misses you. Magic courses through your body. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! The kobold barely misses your shadow imp. Casting: Flame Wave (astonishingly dangerous; 50% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A wave of flame ripples out! Your demonic guardian avoids your attack. The flame wave engulfs Terence. Terence is burned terribly! Terence is moderately wounded. (Press . to intensify the flame waves.) Terence is no longer more vulnerable to fire. Terence barely misses you. The kobold closely misses your shadow imp. Your shadow imp hits Terence. A wave of flame ripples out! Your demonic guardian avoids your attack. The flame wave engulfs Terence. Terence is heavily wounded. The flame wave engulfs the kobold. The kobold is severely wounded. Terence barely misses you. Your shadow imp barely misses Terence. A wave of flame ripples out! Your demonic guardian avoids your attack. The flame wave engulfs Terence. Terence is almost dead. The flame wave engulfs the kobold. You kill the kobold! Your wave of flame reaches its maximum intensity and dissipates. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." +.........'........... #.........###.....###. ##.......## #.#.#.# #. ##.....## #.###.# #. ##...## #.###.###. ##'## #......... #.# #####.#### #.# #.# #@# #.# #5@)# #.# #..)... ..# ##...### ### ...## ###.# #.# #.# ##.## ### You could see Terence (ally target) and a friendly shadow imp (summoned). Vanquished Creatures 4 adders (D:2) 3 dart slugs (D:1) 5 endoplasms 2 jackals (D:1) A quokka (D:2) 2 ball pythons 3 bats 2 goblins 5 hobgoblins 5 kobolds 4 rats 36 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:2) 1 creature vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wormm the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 234 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 234 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 237 | D:1 | Learned a level 2 spell: Scorch 727 | D:1 | Reached skill level 3 in Fire Magic 785 | D:1 | Found Ylui's Antique Weapon Emporium. 1659 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1659 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 2145 | D:2 | Reached XP level 4. HP: 14/30 MP: 1/8 2224 | D:2 | Learned a level 4 spell: Flame Wave 2466 | D:2 | Noticed Terence 2476 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, serial_shops, nicolae_shop_dealshenge, serial_bayou_crossing, feat_on_display D:2: layout_loops_corners, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 3 | 3.2 Stealth | 2 | 2.0 Conjurations | 2 | 2.0 Maces & Flails | | 0.3 Dodging | | 1.8 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 9 | || 9 Whip | 13 | 2 || 15 Cast: Foxfire | 51 | || 51 Scorch | 11 | 2 || 13 Flame Wave | | 2 || 2 Use: Scroll | 5 | || 5 Potion | 1 | 1 || 2 Armour: Robe | 14 | 6 || 20 Dodge: Dodged | 21 | 5 || 26