Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 14847036900569316861 5833 Wormm the Arsonist (level 10, -1/111 HPs) Began as a Black Draconian Fire Elementalist on Nov 19, 2025. Was a Priest of Vehumet. Shot with an arrow by a centaur (9 damage) ... on level 9 of the Dungeon. The game lasted 01:03:03 (9158 turns). Wormm the Arsonist (DrFE) Turns: 9158, Time: 01:03:04 Health: -1/111 AC: 25 Str: 11 XL: 10 Next: 51% Magic: 22/22 EV: 2 Int: 20 God: Vehumet [***...] Gold: 262 SH: 0 Dex: 11 Spells: 6/26 levels left rFire + . . w - +5 spear (freeze) rCold . . . y - orb {light} rNeg . . . (helmet unavailable) rPois + e - melded +0 cloak rElec . A - melded +0 pair of gloves rCorr . E - melded +2 pair of boots SInv . b - amulet of regeneration Will ..... k - ring of wizardry Stlth + l - ring of protection from fire HPRegen 1.18/turn MPRegen 0.18/turn %: wizardry (x1) @: tree-form, hasted, glowing, very quick A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (galvanic breath), (AC +7), unfitting armour, (electricity resistance), (cold-blooded), (armoured tail 1) a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You were a tree. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 262 gold pieces. Inventory: Hand Weapons a - a +2 dagger of freezing d - a +2 dagger of draining n - a +5 morningstar q - the +3 spear of the Globe {freeze, Dex+7} (You found it on level 5 of the Dungeon) Dex+7: It affects your dexterity (+7). v - a +3 falchion of freezing w - a +5 spear of freezing (weapon) Missiles s - a throwing net Armour e - a +0 cloak (melded) o - a +0 helmet r - a +0 pair of boots u - the +0 scale mail of Patterns {rN+ Str+3} (You found it on level 7 of the Dungeon) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). y - an orb of light (worn) A - a +0 pair of gloves (melded) E - a +2 pair of boots (melded) Jewellery b - an amulet of regeneration (worn) h - a ring of flight k - a ring of wizardry (worn) l - a ring of protection from fire (worn) m - a ring of willpower x - a ring of resist corrosion B - an amulet of magic regeneration C - a +4 ring of slaying D - the ring of Qemus {rC+ Wiz Str+8} (You found it on level 8 of the Dungeon) [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Str+8: It affects your strength (+8). Wands i - a wand of flame (1) Scrolls g - a scroll of immolation p - 6 scrolls of teleportation t - a scroll of blinking F - a scroll of amnesia Potions j - a potion of haste z - a potion of lignification Talismans c - a riddle talisman f - an inkwell talisman Skills: + Level 2.7 Fighting + Level 2.9 Short Blades + Level 1.9 Polearms + Level 4.1 Dodging + Level 2.6 Stealth + Level 0.2 Unarmed Combat + Level 8.8 Spellcasting + Level 4.7 Conjurations + Level 0.3 Hexes + Level 1.1 Translocations + Level 10.1 Fire Magic + Level 1.7 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 98% 2d9 1% 2 c - Flame Wave Conj/Fire 38% 2d10 1% 4 d - Vhi's Electric Charg Tloc/Air 22% N/A 24% 4 e - Inner Flame Hex/Fire 29% N/A 1% 3 f - Volatile Blastmotes Fire/Tloc 62% 2d15 1% 3 g - Mephitic Cloud Conj/Alch/Air 15% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 36% 3d9 1% 3 Apportation Tloc 26% N/A 1% 1 Kinetic Grapnel Frge 32% 1d5 1% 1 Poisonous Vapours Alch/Air 36% 1d2 1% 1 Summon Small Mammal Summ 32% N/A 3% 1 Construct Spike Launche Frge 16% 2d3 4% 2 Starburst Conj/Fire 19% 6d7 6% 6 Sigil of Binding Hex 10% N/A 9% 3 Launch Clockwork Bee Frge 8% N/A 10% 3 Plasma Beam Fire/Air 14% 2x1d25 14% 6 Nazja's Percussive Temp Frge 4% 4d4 21% 5 Dispersal Tloc 6% N/A 95% 6 Diamond Sawblades Frge 4% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Orc (0/2) D:9 Lair: D:8-11 Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 !*( Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((You can breathe arcing electricity.)) ((Your glossy black scales are hard. (AC +7))) You cannot fit into any form of body armour. (You are resistant to electric shocks. (rElec)) (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. You're too confused to cast spells. There are no items here. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you but does no damage. You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) The centaur shoots an arrow. The arrow barely misses you. The orc throws a boomerang. The boomerang hits you. * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. There are no items here. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. You feel less confused. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The orc throws a boomerang. The boomerang hits you but does no damage. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel yourself speed up. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you! You die... ##############≈~≈~≈ #............. o≈~≈ #.####..##.#.#≈c≈c≈ ###.##.......#.#≈{≈≈o #...<..#..#.....≈≈~≈≈ #.#.####..##.#)..≈≈~~ #.#.......##....≈~≈≈≈ ≈≈~≈ #.######.>...?..≈≈~~~ ~~≈≈~≈≈ #.# #####♣#...≈≈≈≈ ≈≈.≈≈. #####.# #.#.###.## #.... ......# #.... # #...# .###### ###.##########.)÷# .## ####.###........... ..# ................... #.# ##...........). #.# #..######..).. #.# #.###..# #..).) You could see 2 centaurs and an orc. Vanquished Creatures Sprozz (D:7) Maggie (D:7) A troll (D:9) Grinder (D:5) 2 wyverns A wraith (D:9) A steam dragon (D:9) A water moccasin (D:9) 3 orc warriors (D:9) A sky beast (D:7) 6 ogres A centaur (D:7) 2 phantoms 5 kobold brigands 3 bullfrogs A gnoll sergeant (D:9) A scorpion (D:4) 22 wights 6 killer bees (D:9) A howler monkey (D:4) 2 bombardier beetles A jelly (D:7) A gnoll bouda (D:7) A hound (D:5) 3 orc priests 3 iguanas 4 sleepcaps 4 orc wizards 7 adders 19 gnolls 2 shadow imps 2 white imps 2 ribbon worms 6 endoplasms 7 hobgoblins 6 jackals 26 orcs 8 quokkas 6 ball pythons 4 bats 4 frilled lizards 3 giant cockroaches 7 goblins 26 kobolds 3 rats 218 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wormm the Draconian Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 66 | D:1 | Found Damineji's General Store. 283 | D:1 | Found Eblotak's Weapon Boutique. 366 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 554 | D:1 | Found Lihinlow's Distillery. 923 | D:1 | Found a faded altar of an unknown god. 1065 | D:1 | Learned a level 2 spell: Scorch 1116 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1521 | D:2 | Reached XP level 4. HP: 33/33 MP: 8/8 1526 | D:2 | Learned a level 4 spell: Flame Wave 1580 | D:2 | Reached skill level 4 in Fire Magic 2443 | D:3 | Noticed a kobold brigand 2635 | D:3 | Got the Omnibus of Orientation and Feathers 2999 | D:3 | Killed a kobold brigand 3000 | D:3 | Reached XP level 5. HP: 27/39 MP: 1/10 3649 | D:4 | Reached skill level 1 in Short Blades 3663 | D:4 | Reached XP level 6. HP: 20/39 MP: 1/11 3929 | D:4 | Reached skill level 5 in Fire Magic 4557 | D:4 | Your scales start taking on a glossy black colour. 4557 | D:4 | Reached XP level 7. HP: 48/51 MP: 3/13 4557 | D:4 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 4562 | D:4 | Learned a level 4 spell: Vhi's Electric Charge 4958 | D:5 | Entered Level 5 of the Dungeon 5018 | D:5 | Found a staircase to the Ecumenical Temple. 5029 | D:5 | Identified the +3 spear of the Globe {freeze, Dex+7} 5041 | Temple | Entered the Ecumenical Temple 5182 | Temple | Became a worshipper of Vehumet 5294 | D:5 | Reached skill level 6 in Fire Magic 5459 | D:5 | Reached skill level 5 in Spellcasting 5749 | D:5 | Noticed Grinder 5764 | D:5 | Paralysed by Grinder for 2 turns 5784 | D:5 | Killed Grinder 5785 | D:5 | Reached skill level 1 in Fighting 5785 | D:5 | Reached skill level 7 in Fire Magic 5785 | D:5 | Reached XP level 8. HP: 58/59 MP: 0/15 5901 | D:5 | You are sucked into a shaft and drop 2 floors! 5916 | D:7 | Identified the +0 scale mail of Patterns {rN+ Str+3} 5973 | D:7 | Noticed Maggie 5984 | D:7 | Killed Maggie 6054 | D:7 | Reached * piety under Vehumet 6054 | D:7 | Offered knowledge of Freeze by Vehumet. 6198 | D:7 | Reached skill level 8 in Fire Magic 6320 | D:7 | Reached XP level 9. HP: 67/67 MP: 8/18 6672 | D:7 | Learned a level 3 spell: Inner Flame 6676 | D:7 | Learned a level 3 spell: Volatile Blastmotes 6680 | D:7 | Learned a level 3 spell: Mephitic Cloud 6972 | D:7 | Noticed Sprozz 7001 | D:7 | Killed Sprozz 7002 | D:7 | Reached skill level 9 in Fire Magic 7108 | D:7 | Got Sprozz's Parchment of Construction 7326 | D:8 | Offered knowledge of Static Discharge by Vehumet. 7329 | D:8 | Reached ** piety under Vehumet 7464 | D:8 | Reached skill level 1 in Translocations 7860 | D:8 | Identified the ring of Qemus {rC+ Wiz Str+8} 8052 | D:8 | Reached skill level 1 in Evocations 8052 | D:8 | Reached XP level 10. HP: 72/74 MP: 12/21 8566 | D:9 | Offered knowledge of Stone Arrow by Vehumet. 8678 | D:9 | Reached skill level 1 in Polearms 8684 | D:9 | Reached *** piety under Vehumet 8689 | D:9 | Reached skill level 10 in Fire Magic 8712 | D:9 | Found a staircase to the Orcish Mines. 9158 | D:9 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, hellmonk_ecumenical_altar_zigzags, serial_shops, shop, shop, shop D:2: layout_loops_corners, minmay_tromino_v4_c D:3: cheibrodos_thug_alley, layout_basic, minmay_misc_feat_square D:4: layout_gridville D:5: layout_cave_pools, minmay_temple_entry_statues, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, kennysheep_nub, uniq_grinder D:7: layout_loops_ring, minmay_misc_feat_more_columns, uniq_maggie, uniq_sprozz D:8: layout_loops_ring D:9: nicolae_whirlpool, layout_loops_cross, kennysheep_orc_monster_closet_entryway Temple: dpeg_three_leaves_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Dodging | 2 3 4 | 4.1 Stealth | 2 | 2.6 Fire Magic | 4 5 7 8 9 10 | 10.1 Spellcasting | 3 4 5 6 7 8 | 8.8 Short Blades | 1 2 | 2.9 Conjurations | 2 3 4 | 4.7 Fighting | 1 2 | 2.7 Translocations | 1 | 1.1 Evocations | 1 | 1.7 Polearms | 1 | 1.9 Unarmed Combat | | 0.2 Hexes | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 23 | | | || 23 Dagger | 32 | 55 | 54 | || 141 Tailslap | 4 | 5 | 13 | 5 || 27 Spear | | | 17 | 33 || 50 Morningstar | | | 2 | || 2 Cast: Foxfire | 39 | 44 | 10 | 5 || 98 Scorch | 4 | 38 | 45 | 14 || 101 Flame Wave | | 8 | 26 | 13 || 47 Inner Flame | | | 4 | || 4 Volatile Blastmot | | | 2 | || 2 Vhi's Electric Ch | | | 2 | || 2 Ability: Galvanic Breath | | | 1 | || 1 Evoke: Wand | | | 8 | || 8 Use: Scroll | 6 | 3 | 3 | 3 || 15 Potion | 1 | 7 | 1 | 5 || 14 Stab: Sleeping | | 2 | | || 2 Armour: Skin | 27 | 95 | 124 | 87 || 333 Dodge: Dodged | 41 | 43 | 68 | 52 || 204