Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 10507967317672000675 56 Wormm the Trooper (level 3, -2/35 HPs) Began as a Draconian Wanderer on Nov 20, 2025. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon on Nov 21, 2025. The game lasted 00:10:25 (1163 turns). Wormm the Trooper (Draconian Wanderer) Turns: 1163, Time: 00:10:26 Health: -2/35 AC: 5 Str: 16 XL: 3 Next: 69% Magic: 1/5 EV: 10 Int: 15 God: Gold: 48 SH: 0 Dex: 7 Spells: 1/5 levels left rFire . . . a - +2 quarterstaff rCold x . . [offhand occupied] rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1, cold vulnerability 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) Jewellery g - an amulet of faith Scrolls c - 3 scrolls of immolation d - 3 scrolls of identify f - a scroll of poison Potions b - a potion of curing e - a potion of cancellation h - a potion of attraction i - a potion of mutation Skills: + Level 4.8 Fighting + Level 2.7 Staves + Level 1.7 Spellcasting + Level 3.4 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Grave Claw Necr 22% 2d8 9% 2 b - Sublimation of Blood Necr 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are vulnerable to cold. (rC-) Message History Out of range. Okay, then. Casting: Grave Claw (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 9% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd You unleash the spiteful dead! The jagged bones skewer the gnoll! The gnoll is almost dead. The gnoll is pinned in place! Casting: Grave Claw (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 9% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (almost dead, bound in place) You unleash the spiteful dead! The jagged bones skewer the gnoll. You kill the gnoll! Casting: Grave Claw (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Grave Claw (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 halberd! You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd! You die... #######.# #.# ......#.# #)# #####.#.###.###### ......#....#.....# ###########.####.# # #..# #(# # #.## #.# ##########.# #.# ...........# #@# .########..# #..j.# ## #..# #.#)...#. # #..# #.#...... # #..# #.#.#..#.# ##### #..####.....# # ....# #..##.......### ###.# #.....>.......# #.#####.###.#)....#.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 hobgoblins 2 quokkas 6 ball pythons 5 bats 3 endoplasms (D:1) 2 frilled lizards (D:1) A giant cockroach (D:2) 3 goblins 6 kobolds 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wormm the Draconian Wanderer began the quest for the Orb. 0 | D:1 | Wormm set off with the following items: a +1 quarterstaff, | a potion of curing; and the following spells available to | memorise: Grave Claw, Sublimation of Blood. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 2/2 225 | D:1 | Reached XP level 2. HP: 28/28 MP: 3/3 228 | D:1 | Learned a level 2 spell: Grave Claw 536 | D:1 | Found a faded altar of an unknown god. 910 | D:2 | Reached XP level 3. HP: 34/34 MP: 5/5 913 | D:2 | Learned a level 2 spell: Sublimation of Blood 1111 | D:2 | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 1163 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring, hellmonk_ecumenical_altar_run_dry, hex_medium, minmay_tromino_v4_b D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, chequers_serial_rivers_small_a Action || total ---------------------------++------- Melee: Quarterstaff || 105 Tailslap || 9 Cast: Grave Claw || 3 Use: Scroll || 4 Potion || 4 Armour: Skin || 96 Dodge: Dodged || 57