Wowitskatey Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -11, D:1) a +0 club (2, -10, D:1) a +0 short sword (2, 7, D:1) a +0 leather armour (3, -10, D:1) a +0 club (6, -10, D:1) a quokka skeleton (6, 24, D:1) a +0 club a goblin skeleton (10, -10, D:1) a +0 short sword 2 stones (12, 20, D:1) a +0 whip (15, 14, D:1) a +0 dagger (18, 13, D:1) a rat corpse (skeletalised by now) (25, -7, D:1) a hobgoblin corpse (skeletalised by now) (28, 3, D:1) a frilled lizard corpse (skeletalised by now) (30, 18, D:1) a +0 short sword (32, 0, D:1) a +0 chain mail (43, 10, D:1) a +0 helmet (48, -3, D:1) a +0 robe (51, 30, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Afydgh's Antique Armour Emporium a +0 ring mail (96 gold) a +3 leather armour (456 gold) a +1 leather armour of fire resistance (336 gold) a +0 chain mail (144 gold) a scarf of repulsion (288 gold) a +0 leather armour (48 gold) (0, 8, D:2) an orb of mayhem (3, 7, D:2) a ball python corpse (skeletalised by now) (10, 6, D:2) a bat skeleton (20, 10, D:2) a quokka skeleton (20, 11, D:2) a +0 short sword a stone a kobold skeleton (25, 32, D:2) an adder corpse (skeletalised by now) (39, 11, D:2) a +0 chain mail (43, 21, D:2) a +0 dagger (45, 25, D:2) a jackal skeleton (48, 28, D:2) a jackal skeleton (48, 29, D:2) a jackal skeleton (52, 24, D:2) a +0 flail Level 3 of the Dungeon (4, -17, D:3) a +0 leather armour (6, -2, D:3) the inkwell talisman of Lucidity {rC+} [inkwell talisman] rC+: It protects you from cold. (7, -11, D:3) a parchment of Rending Blade (8, -18, D:3) a hobgoblin corpse (skeletalised by now) (9, -21, D:3) a +0 scale mail (9, 1, D:3) a quokka skeleton (12, 9, D:3) an adder skeleton (12, 10, D:3) a +0 giant club an ogre skeleton (16, 14, D:3) a +0 club a +0 halberd a rat skeleton a gnoll skeleton a gnoll skeleton (16, 15, D:3) a +0 whip a gnoll skeleton (17, -2, D:3) a jackal skeleton (17, 12, D:3) a +0 flail a gnoll skeleton (18, -3, D:3) a hobgoblin skeleton (18, -2, D:3) a jackal skeleton (19, -5, D:3) a +0 short sword a boomerang (21, 15, D:3) a +0 club a +0 ring mail (26, 4, D:3) a +0 ring mail (27, -12, D:3) a +0 spear (32, -11, D:3) a +0 mace (39, 2, D:3) a +0 short sword (43, 4, D:3) a +0 dagger (45, -10, D:3) a hobgoblin corpse (skeletalised by now) (45, -9, D:3) a +0 club a goblin corpse (skeletalised by now) (46, -9, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (6, -21, D:4) a +0 leather armour (16, -5, D:4) a +0 whip (21, -32, D:4) a +0 whip (29, -17, D:4) a +0 pair of boots (30, -15, D:4) a +0 spear (32, -21, D:4) a +0 mace (34, -10, D:4) a +0 chain mail (35, -33, D:4) 3 stones a +0 dagger (37, -7, D:4) a +0 ring mail (40, -25, D:4) a +1 dagger of venom (45, -36, D:4) a +2 scimitar a +0 robe an orb of energy a +5 great sword of freezing a +0 robe a +0 robe (47, -12, D:4) a +0 club a stone Level 5 of the Dungeon [Shop] Ipyrph's General Store a parchment of Eringya's Surprising Crocodile (130 gold) a parchment of Lesser Beckoning (58 gold) a parchment of Summon Cactus Giant (250 gold) 2 potions of resistance (unknown) (200 gold) a +0 flail (35 gold) a book of Power (643 gold) a parchment of Leda's Liquefaction (130 gold) a +0 leather armour (20 gold) a parchment of Summon Horrible Things (418 gold) [Shop] Plog's General Store a +1 scimitar of valour (182 gold) a scroll of teleportation (42 gold) a parchment of Alistair's Intoxication (257 gold) a parchment of Sublimation of Blood (81 gold) a parchment of Sandblast (56 gold) a +3 plate armour of fire resistance (560 gold) a talisman of death (770 gold) a parchment of Rending Blade (182 gold) a lightning rod (4/4) (560 gold) [Shop] Negixt's Weapon Emporium (Shop contents are unknown) (0, 0, D:5) a +0 hammer (9, 2, D:5) a +4 quarterstaff of chaos a +0 helmet (12, 3, D:5) a +0 hammer (14, 8, D:5) a +0 heavy hand axe (24, 10, D:5) a +0 ring mail 2 boomerangs a +0 club (24, 11, D:5) a +0 leather armour a +0 dagger (24, 12, D:5) a +0 dagger (24, 17, D:5) a +0 flail (25, 12, D:5) a +0 robe a +0 hand axe (26, 14, D:5) a +0 scale mail of archery a +0 club (32, 36, D:5) a +0 dagger (45, 2, D:5) a +0 spear a +0 robe (46, 4, D:5) a +0 flail (48, 4, D:5) a +0 dire flail a +0 robe (52, 18, D:5) a +0 mace (53, 17, D:5) 3 poisoned darts (58, 26, D:5) a +0 short sword (58, 27, D:5) a +0 dagger a +0 robe (59, 27, D:5) a +0 short sword a +0 club (60, 27, D:5) a +0 whip Level 6 of the Dungeon (10, -34, D:6) a +0 pair of gloves (23, -33, D:6) an orb of mesmerism (24, -17, D:6) a +0 flail a +0 mace a +0 scale mail a +0 falchion a +0 robe a +0 short sword (25, -17, D:6) a +5 long sword a +0 club a +0 robe (26, -17, D:6) a +0 robe a +0 hand axe (41, -28, D:6) 3 flux baubles (42, -28, D:6) the +0 rapier of Muuwiud {antimagic, Fly} Fly: It grants you flight. It cannot be enchanted further. Level 7 of the Dungeon (5, -22, D:7) a +0 club (5, -21, D:7) a +0 ring mail a +0 whip (5, 1, D:7) a +0 flail (6, -23, D:7) a +1 dagger of draining a +0 chain mail (6, -21, D:7) a +0 whip (8, -25, D:7) a +1 trident a +0 robe (8, 0, D:7) a +0 rapier (11, -16, D:7) a +0 short sword (11, -6, D:7) a +0 ring mail (17, 3, D:7) a +0 whip (17, 4, D:7) a +0 dagger (17, 5, D:7) a curare-tipped dart a +0 dagger (27, 11, D:7) a +0 hand axe (28, -15, D:7) a +0 dagger a +0 robe (28, -14, D:7) a +0 mace (29, -20, D:7) a +0 club a +0 leather armour (29, -19, D:7) a +0 dagger a +0 robe (29, -16, D:7) a +0 hand axe a +0 scale mail (29, -14, D:7) a +0 mace (31, -21, D:7) a +0 hand axe (31, -20, D:7) a +0 dagger a +0 robe (31, -17, D:7) a +0 hand axe (32, -21, D:7) a +0 short sword a +0 leather armour (32, -17, D:7) a +0 hand axe (33, -20, D:7) a +0 short sword a +0 chain mail (33, -19, D:7) a +0 whip a +0 ring mail (37, -2, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +2 short sword of venom a +0 leather armour (1, -1, D:8) a +0 falchion (2, -1, D:8) a +0 falchion a +0 mace a +0 ring mail (3, -2, D:8) a +0 morningstar (7, 10, D:8) a +0 trident (8, -26, D:8) a +0 short sword (9, -25, D:8) a +0 hand axe a +0 chain mail (10, -26, D:8) a +0 trident (10, -24, D:8) a +0 flail a +0 ring mail (10, -23, D:8) a +0 club a +0 ring mail (11, 16, D:8) a +0 whip (13, -5, D:8) a +0 dagger (22, -18, D:8) a +0 leather armour a +0 short sword (23, -18, D:8) a +0 dagger (23, -16, D:8) a +0 dagger of electrocution a +0 robe (26, 1, D:8) a +0 mace (29, -17, D:8) a +0 ring mail (29, -16, D:8) 5 boomerangs Level 9 of the Dungeon (0, 0, D:9) 3 boomerangs a +0 short sword (1, 0, D:9) a +0 ring mail a +0 hand axe (2, 31, D:9) a +0 dagger a +0 robe (2, 32, D:9) a +0 dagger a +0 leather armour (4, 31, D:9) a +0 morningstar (5, 30, D:9) a +0 falchion (9, 28, D:9) a +0 whip a +0 leather armour (10, 28, D:9) a +0 club (11, 26, D:9) a +0 glaive a +0 chain mail (11, 28, D:9) a +0 trident (22, 35, D:9) a +0 whip (24, -2, D:9) a staff of air (28, -15, D:9) a +4 dire flail (31, 22, D:9) 8 poisoned darts a +0 short sword a +0 whip (31, 23, D:9) a +1 short sword of protection (37, -3, D:9) a +0 dire flail a +0 chain mail (38, -3, D:9) a +0 dagger a +0 robe (38, -2, D:9) a +0 dagger a +0 robe (52, -3, D:9) a +0 robe (55, 28, D:9) a +0 war axe a +0 robe (56, 27, D:9) a +1 devious rapier a +0 short sword a +0 robe a +0 orcbow (57, 27, D:9) a +0 chain mail Level 10 of the Dungeon (16, 26, D:10) a +0 spear (18, 33, D:10) a +0 spear (19, 33, D:10) a +0 spear (19, 36, D:10) a +0 shortbow (20, 32, D:10) a +0 spear (20, 33, D:10) a +0 robe a +0 spear (21, 31, D:10) a +3 great sword a +0 robe (22, 17, D:10) a quill talisman (22, 19, D:10) a +2 battleaxe of freezing a +0 robe a +0 robe a +0 scimitar (22, 21, D:10) a +0 spear (22, 23, D:10) a +0 robe (27, 21, D:10) a +3 heavy hand axe (27, 33, D:10) the cold staff of Vuikor {^Fragile rElec rC+ rN++ Stlth+ Ice} [staff of cold] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (32, 8, D:10) 4 poisoned darts (36, 38, D:10) a +0 scale mail (39, 21, D:10) a parchment of Rending Blade (41, 13, D:10) the conjuration staff "Impslayer" {rPois Conj Alch} [staff of conjuration] rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (47, 4, D:10) a +0 chain mail (50, 39, D:10) a +0 dagger (51, 25, D:10) a +0 short sword a +0 chain mail a +0 hand axe a +0 leather armour (54, 8, D:10) a +0 heavy scimitar (54, 25, D:10) a +0 glaive a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 8 gold pieces (1, 0, D:11) 6 gold pieces (2, 1, D:11) 6 gold pieces