Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3847361140313603645 73 Wriath the Sneak (level 4, -1/25 HPs) Began as a Kobold Enchanter on Jan 19, 2025. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1187 turns). Wriath the Sneak (Kobold Enchanter) Turns: 1187, Time: 00:02:12 Health: -1/25 AC: 2 Str: 5 XL: 4 Next: 51% Magic: 0/7 EV: 14 Int: 18 God: Gold: 62 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - 2 potions of invisibility e - 2 potions of lignification {unknown} f - a potion of curing {unknown} g - a potion of cancellation {unknown} Skills: + Level 1.3 Fighting + Level 2.3 Short Blades + Level 3.0 Dodging + Level 4.5 Stealth + Level 2.6 Spellcasting * Level 3.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 15% N/A 12% 3 b - Tukima's Dance Hex 15% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 60% N/A 3% 1 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Dazzling Flash Hex/Fire 16% N/A 24% 3 Vampiric Draining Necr 2% 2d6 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Your +0 club hits the gnoll. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. Your +0 club completely misses the gnoll. The gnoll closely misses you. Your +0 club closely misses the gnoll. You hit the gnoll. The gnoll is severely wounded. Your +0 club hits the gnoll. The gnoll dies! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Your Dodging skill increases to level 3! Casting: Tukima's Dance (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your +0 club hits the gnoll. Your +0 club hits the gnoll. x2 Casting: Tukima's Dance (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your +0 club falls from the air. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Tukima's Dance (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Tukima's Dance (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (quite dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, chance to affect: 57%) The gnoll resists with significant effort. The gnoll hits you from afar with a +0 spear. You die... #.# # #.# #.# .# #.# ####.####.# #.# g.....<)..### #<# ###)##...... .>.# #.# #.##...#### #..# #.# #.##......## #..# #.# #..........###..#####.# ####..###.g.@.........# #####..###.####..####### .......†...# #...... #####..########.##### #...........# #...######### #..#.# #....# #.#### You could see a gnoll. Vanquished Creatures Terence (D:2) A gnoll (D:2) An adder (D:2) A giant cockroach (D:2) 3 goblins 3 hobgoblins 3 kobolds 2 ball pythons 4 bats 2 rats 21 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 1 creature vanquished. Vanquished Creatures (others) A dancing weapon (D:2) 1 creature vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wriath the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 495 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/5 817 | D:2 | Reached XP level 3. HP: 19/20 MP: 6/6 821 | D:2 | Learned a level 3 spell: Confusing Touch 825 | D:2 | Learned a level 3 spell: Tukima's Dance 877 | D:2 | Reached skill level 1 in Fighting 968 | D:2 | Noticed Terence 989 | D:2 | Killed Terence 990 | D:2 | Reached XP level 4. HP: 14/25 MP: 1/7 1187 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.3 Short Blades | 2 | 2.3 Dodging | 3 | 3.0 Stealth | | 4.5 Spellcasting | | 2.6 Hexes | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 50 | 15 || 65 Cast: Confusing Touch | 1 | || 1 Tukima's Dance | | 3 || 3 Stab: Sleeping | 7 | 1 || 8 Confused | 1 | || 1 Armour: Robe | 22 | 9 || 31 Dodge: Dodged | 30 | 10 || 40