Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15799790672388456868 81 Wriath the Magician (level 4, 0/31 HPs) Began as a Coglin Hedge Wizard on Feb 24, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (1 damage) ... on level 3 of the Dungeon. The game lasted 00:05:09 (2151 turns). Wriath the Magician (Coglin Hedge Wizard) Turns: 2151, Time: 00:05:11 Health: 0/31 AC: 3 Str: 10 XL: 4 Next: 40% Magic: 5/8 EV: 11 Int: 16 God: Gold: 86 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . a - +2 dagger (freeze) {Ilse} rCold . . . e - +1 dagger (chaos) {Mizue} rNeg . . . b - +0 robe rPois . c - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: confused, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +2 dagger of freezing (weapon) {Ilse} e - a +1 dagger of chaos (offhand) {Mizue} Armour b - a +0 robe (worn) c - a +1 hat (worn) Scrolls f - 3 scrolls of identify g - a scroll of poison {unknown} Potions d - a potion of magic Skills: + Level 0.9 Fighting + Level 2.1 Dodging + Level 1.9 Stealth * Level 3.0 Spellcasting * Level 2.4 Conjurations + Level 1.3 Summonings - Level 1.2 Necromancy - Level 1.2 Translocations * Level 0.5 Air Magic * Level 1.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Call Imp Summ 12% N/A 16% 2 c - Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 d - Summon Small Mammal Summ 24% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 17% 2 Grave Claw Necr 12% 2d7 17% 2 Call Canine Familiar Summ 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 41% 3 Vhi's Electric Charge Tloc/Air 10% N/A 78% 4 Summon Blazeheart Golem Fire/Summ 4% N/A 80% 4 Gell's Gavotte Tloc 3% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Annotations: D:3 Jessica Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You burn Jessica. Jessica is moderately wounded. You hit Jessica with your +2 dagger of freezing. You freeze Jessica. The goblin no longer looks unusually strong. x2 The goblin barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. Jessica hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You feel better. Jessica hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The goblin completely misses you. The goblin barely misses you. The goblin hits you but does no damage. You feel better. The goblin no longer looks unusually strong. The goblin closely misses you. x2; The goblin hits you with a +0 dagger. Jessica barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (quite dangerous; 32% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (strong, chance to affect: 96%) The ball explodes into a vile cloud! The stinking cloud engulfs the goblin. x5 The stinking cloud engulfs you. You are engulfed in noxious fumes. You choke on the stench! You are confused. The goblin closely misses you. Jessica hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin is engulfed in noxious fumes. The goblin appears confused. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin barely misses itself. The goblin is engulfed in noxious fumes. The goblin appears confused. The goblin hits you with a +0 club. You die... #... #..# #..# #.$#### #...... #########...# .....gggg...###### ....ggg@@......... #########(....###### ##.......... ##..###### ##.# #.# #.# #.# #.# You could see Jessica and 7 goblins. Vanquished Creatures Robin (D:3) 2 adders (D:2) 3 dart slugs 2 ribbon worms (D:2) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 4 goblins 7 hobgoblins 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) 4 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wriath the Coglin Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 221 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 341 | D:1 | Learned a level 2 spell: Call Imp 746 | D:1 | Reached XP level 3. HP: 16/25 MP: 7/7 750 | D:1 | Learned a level 3 spell: Mephitic Cloud 1348 | D:2 | Reached skill level 3 in Spellcasting 1447 | D:2 | Found a glowing golden altar of the Shining One. 1527 | D:2 | Reached XP level 4. HP: 29/31 MP: 8/8 1529 | D:2 | Learned a level 1 spell: Summon Small Mammal 1568 | D:2 | Found a faded altar of an unknown god. 2135 | D:3 | Noticed Robin 2140 | D:3 | Noticed Jessica 2145 | D:3 | Killed Robin 2146 | D:3 | Reached skill level 1 in Alchemy 2148 | D:3 | HP: 1/31 [Jessica/+0 dagger (5)] 2151 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, minmay_pentomino_v4 D:2: layout_basic, ebering_ecumenical_altar_petrified, basic_altar, chequers_serial_rivers_large_a D:3: layout_loops_ring, amethyst_overflow_temple_binary, amcnicky_mini_corridor_feature, uniq_robin, uniq_ijyb, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 | 2.4 Dodging | 2 | 2.1 Spellcasting | 3 | 3.0 Alchemy | 1 | 1.0 Fighting | | 0.9 Stealth | | 1.9 Summonings | | 1.3 Necromancy | | 1.2 Translocations | | 1.2 Air Magic | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 150 | 36 || 186 Cast: Magic Dart | 32 | || 32 Call Imp | 1 | || 1 Mephitic Cloud | | 1 || 1 Use: Scroll | 8 | || 8 Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Confused | 1 | || 1 Armour: Robe | 39 | 27 || 66 Dodge: Dodged | 53 | 33 || 86