Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3565575617221511486 58 Wurst the Conjurer (level 3, 0/27 HPs) Began as a Draconian Conjurer on May 17, 2026. Slain by Terence ... wielding a +0 flail (2 damage) ... on level 2 of the Dungeon. The game lasted 00:15:26 (1561 turns). Wurst the Conjurer (Draconian Conjurer) Turns: 1561, Time: 00:15:26 Health: 0/27 AC: 5 Str: 11 XL: 3 Next: 76% Magic: 1/6 EV: 11 Int: 18 God: Gold: 83 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) a - +2 spear (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +2 spear of venom (weapon) Scrolls c - 2 scrolls of noise {unknown} e - a scroll of identify {unknown} h - a scroll of fog {unknown} j - a scroll of revelation {unknown} k - 2 scrolls of fear {unknown} l - a scroll of poison {unknown} Potions g - 2 potions of magic d - a potion of attraction {unknown} f - a potion of curing {unknown} Skills: + Level 0.5 Fighting + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 1% N/A 47% 3 Passwall Erth 1% N/A 47% 3 Brom's Barrelling Bould Conj/Erth 10% 2d5 56% 4 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Martyr's Knell Necr/Summ 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You closely miss the rat. The rat is severely wounded. You kill the rat! A rat is nearby! Found a +0 dagger. You see here a rat corpse. You encounter a bat. You see here a +0 dagger. You now have 83 gold pieces (gained 5). Found a scale mail. You encounter Terence the Veteran. He is wielding a +0 flail. Found 15 gold pieces and a pair of boots. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (asleep, 100% to hit) The searing ray hits Terence! Terence is heavily wounded. Terence shouts! (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 flail. Terence hits you with a +0 flail! Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is poisoned. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. You die... Terence says, "And stay out!" ..##..# ...#..# [# ..##..##### #.# ..##....#.. #.. ......#.#.### ..# #.#####.#.#.. .. ........#.#.### .# #.#######.#.#.###.## #.# ####.#.#...@[.# #.# #........###@.# #.####.##.#.### ..# #.......#.#... ..# ######..#.#..... $.# #..#.#.######## #..#.#.# #..#.#.# #..#.#.# You could see Terence (very poisoned). Vanquished Creatures A gnoll (D:1) An adder (D:2) 5 endoplasms 5 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 5 ball pythons 6 bats 5 frilled lizards 3 goblins (D:1) 4 kobolds 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wurst the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 81 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 333 | D:1 | Reached XP level 3. HP: 16/27 MP: 1/6 388 | D:1 | Learned a level 2 spell: Searing Ray 1554 | D:2 | Encountered Terence 1561 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_cross, chequers_serial_rivers_small_3 D:2: minmay_door_path, layout_basic, minmay_fountain_box, amethyst_killhole, minmay_pentomino_s4, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.0 Dodging | 2 | 2.0 Fighting | | 0.5 Spellcasting | | 2.1 Conjurations | | 4.5 Action || total ---------------------------++------- Attack: Normal || 55 Melee: Unarmed || 20 Tailslap || 6 Punch || 1 Spear || 35 Cast: Magic Dart || 26 Searing Ray || 17 Armour: None || 61 Dodge: Dodged || 59