Xandrah Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (2, -18, D:1) a +0 club (6, 33, D:1) a +0 dagger (11, -12, D:1) a quokka corpse (skeletalised by now) (11, -7, D:1) a +0 club (11, 16, D:1) a +0 whip a kobold skeleton (15, -3, D:1) a hobgoblin skeleton (24, 13, D:1) a +0 leather armour (26, 25, D:1) a +0 dagger a goblin skeleton (37, 21, D:1) a +0 barding (38, 2, D:1) a +0 leather armour (38, 20, D:1) a +0 leather armour (44, -5, D:1) a +0 club a goblin skeleton (50, 15, D:1) a +0 trident (52, 25, D:1) a +0 short sword a kobold corpse (skeletalised by now) (53, -5, D:1) a ball python skeleton (55, 8, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (8, 30, D:2) a +0 whip (11, 9, D:2) a ball python corpse (skeletalised by now) (18, -7, D:2) a parchment of Momentum Strike (34, 13, D:2) a +0 robe (38, -1, D:2) 2 poisoned darts Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (8, 1, D:3) the +0 leather armour "Qobunnip" {rPois rF++ rCorr Int-5} rPois: It protects you from poison. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (9, 2, D:3) a +0 dagger (9, 6, D:3) 6 silver javelins (17, -14, D:3) a +0 dagger (18, -9, D:3) a bat corpse (skeletalised by now) (31, -16, D:3) an adder corpse (skeletalised by now) (36, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, -14, D:3) a +0 chain mail a sewer (0, 0, Sewer) a rat corpse a rat corpse (4, 3, Sewer) a rat corpse