Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11119354482105087924 112 Xandrah the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Oct 20, 2026. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:42 (1816 turns). Xandrah the Conjurer (Deep Elf Conjurer) Turns: 1816, Time: 00:02:42 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 63% Magic: 11/21 EV: 11 Int: 25 God: Gold: 407 SH: 0 Dex: 16 Spells: 9/12 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) d - orb {Stardust} rNeg . . . (100%) b - +1 robe {Will+} rPois . (100%) h - +0 hat of Jukhitzie {Dex+3} rElec . (100%) c - scarf {Shadows} rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of magical power HPRegen 0.24/turn g - ring of protection from fire MPRegen 0.34/turn %: no passive effects @: on stardust cooldown A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 627 gold pieces. You spent 220 gold pieces at shops. Inventory: Armour a - a +0 robe b - a +1 robe of willpower (worn) c - a scarf of shadows (worn) d - an orb of stardust (worn) h - the +0 hat of Jukhitzie (worn) {Dex+3} (You found it on level 3 of the Dungeon) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Magical Staves e - a staff of earth Jewellery f - a ring of magical power (worn) g - a ring of protection from fire (worn) Wands p - a wand of polymorph (11) Scrolls t - 3 scrolls of teleportation V - a scroll of vulnerability Potions g - a potion of magic B - 2 potions of berserk rage w - a potion of heal wounds j - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 6.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 13% 2 Jinxbite Hex 10% 2d2 13% 2 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Shops: D:2 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the clockroach. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the clockroach. The clockroach is warded from harm. The clockroach is moderately wounded. (Press . to maintain the ray.) You hear a shout! The orc closely misses you. The searing ray hits the clockroach! The clockroach is almost dead. The clockroach sprays sand from its hourglass at you. The blast of sand hits you. The orc barely misses you. The searing ray misses the clockroach. The orc hits you with a +0 dagger. The clockroach closely misses you. The searing ray hits the clockroach! You kill the clockroach! You finish channelling your searing ray. The orc hits you but does no damage. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Your Conjurations skill increases to level 6! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 chain mail (86% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc hits you with a +0 dagger. The frilled lizard bites you. The searing ray hits the orc priest! The orc priest is severely wounded. The orc barely misses you. The frilled lizard bites you. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ..## .# ##...#.# #.._...# . ♣♣♣##......###.. .♣.P.... .B.l...# ♣.P...o###.o..# ♣PP...l##....# ♣...@o)...#..# ♣♣####.##.# # #.#..# ##...## #####..### ######.##...# #...........# #.####.###.## #<##....##.# You could see an orc priest, an orc and a frilled lizard. Vanquished Creatures A jelly (D:3) A clockroach (D:3) 3 adders (D:2) 3 dart slugs 5 orcs An endoplasm (D:1) A hobgoblin (D:2) A quokka (D:1) 3 ball pythons 2 bats (D:1) 2 frilled lizards 2 kobolds 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xandrah the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 283 | D:1 | Learned a level 2 spell: Searing Ray 473 | D:1 | Found a faded altar of an unknown god. 692 | D:1 | Identified a scroll of acquirement 692 | D:1 | Acquired 519 gold pieces 855 | D:2 | Reached skill level 5 in Conjurations 1099 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1271 | D:2 | Found Abuci's Jewellery Shoppe. 1279 | D:2 | Bought a ring of magical power for 220 gold pieces 1752 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 1776 | D:3 | Identified the +0 hat of Jukhitzie {Dex+3} 1795 | D:3 | Found a burning altar of Makhleb. 1814 | D:3 | Reached skill level 6 in Conjurations 1816 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, shapermc_ecumenical_altar_flowoftime, dreamdust_wishing_well, nrook_loot_triangle D:2: layout_basic, serial_shops, shop D:3: layout_rooms, bloody_makhleb, nicolae_overflow_lobbying_the_gods, nicolae_ru_great_annihilating_truth, uniq_terence, uniq_ijyb, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 42 | 8 || 50 Searing Ray | | 2 || 2 Drink: Heal wounds | | 1 || 1 Read: Identify | 2 | || 2 Teleportation | 1 | || 1 Summoning | 1 | || 1 Acquirement | 1 | || 1 Fear | 1 | || 1 Torment | 1 | || 1 Revelation | 1 | || 1 Vulnerability | 1 | || 1 Amnesia | 1 | || 1 Armour: Robe | 4 | 11 || 15 Dodge: Dodged | | 6 || 6