Xandrah Level 1 of the Dungeon (6, 1, D:1) a jackal skeleton a jackal skeleton (26, 1, D:1) a quokka corpse (skeletalised by now) (28, 5, D:1) a frilled lizard skeleton (29, 31, D:1) a +0 leather armour (36, -2, D:1) a hobgoblin corpse (skeletalised by now) (37, 14, D:1) a +0 short sword (39, 17, D:1) a +0 ring mail (44, 25, D:1) a +0 robe (45, 28, D:1) a hobgoblin skeleton (52, 21, D:1) a bat corpse (skeletalised by now) (55, 9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (18, 7, D:2) a rimehorn talisman (30, 14, D:2) a +0 club (34, -13, D:2) a quokka skeleton (34, -12, D:2) a rat skeleton (36, 36, D:2) the scarab talisman of Lesser Demons {rC- Dex+6} [scarab talisman] rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). (38, -15, D:2) a +0 dagger (45, 24, D:2) a staff of conjuration (47, 28, D:2) a +0 robe a human skeleton (48, 1, D:2) a +0 dagger (50, 1, D:2) a +0 long sword (56, 1, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (2, -14, D:3) a +0 dagger (2, 16, D:3) a +0 mace (8, 13, D:3) a +0 short sword (9, -5, D:3) a +0 dagger 4 stones a +0 plate armour a kobold corpse (skeletalised by now) (11, 34, D:3) a ball python corpse (skeletalised by now) (12, -17, D:3) a +0 robe (16, -23, D:3) a quill talisman (21, 17, D:3) a +0 hand axe (31, 22, D:3) a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 dagger an orc skeleton an orc skeleton a goblin skeleton (32, -13, D:3) a +0 long sword (32, -6, D:3) a staff of cold (32, 3, D:3) a staff of fire (32, 22, D:3) a +0 dagger (35, -18, D:3) a +0 club a +0 club (37, 18, D:3) a +0 dagger 4 stones (40, -17, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -1, D:4) a +0 dagger (1, 2, D:4) a +0 dagger of venom (9, 30, D:4) a +0 dagger (10, 10, D:4) a +0 dagger (15, 4, D:4) a hobgoblin corpse (skeletalised by now) (15, 23, D:4) the +4 ring mail of Incorporation {Will+ Str+5 Int-4} Will+: It increases your willpower. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (17, 21, D:4) a +0 dagger of freezing (21, 10, D:4) a +0 quarterstaff (22, -5, D:4) a +0 whip (30, 29, D:4) a -2 mace (30, 30, D:4) a -1 short sword (31, 30, D:4) a -1 morningstar (32, 23, D:4) an adder corpse (skeletalised by now) (32, 30, D:4) the +11 Singing Sword {sonic wave} It cannot be enchanted further. (33, 7, D:4) a +0 leather armour a +3 dagger an orc skeleton (33, 28, D:4) a -1 mace of protection a bat corpse (skeletalised by now) (34, 8, D:4) 2 boomerangs a +0 hand axe (34, 28, D:4) a -2 mace (36, 10, D:4) a +0 ring mail 3 boomerangs a +0 falchion an orc skeleton (38, 11, D:4) a +0 ring mail a +0 hand axe (43, -1, D:4) 2 poisoned darts (51, 15, D:4) a +1 dagger of venom an orc skeleton (56, 23, D:4) a ball python corpse (skeletalised by now) (58, -17, D:4) a +0 chain mail (59, 27, D:4) a +0 scimitar Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (0, 17, D:5) an iguana corpse (skeletalised by now) (18, 18, D:5) a water moccasin corpse (skeletalised by now) (24, -1, D:5) a +0 club a +0 leather armour (25, -1, D:5) a +0 spear a +0 spear a gnoll skeleton (26, -1, D:5) a +0 spear a gnoll skeleton (40, -6, D:5) a +0 dagger (43, 0, D:5) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (51, 14, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Ewu Kuis's Book Emporium a parchment of Cigotuvi's Putrefaction (169 gold) a parchment of Frozen Ramparts (114 gold) a parchment of Hellfire Mortar (426 gold) a parchment of Slow (52 gold) a parchment of Brom's Barrelling Boulder (169 gold) a parchment of Summon Cactus Giant (325 gold) a parchment of Olgreb's Toxic Radiance (169 gold) a parchment of Tukima's Dance (114 gold) a parchment of Borgnjor's Revivification (543 gold) (0, 0, D:6) a bullfrog corpse (skeletalised by now) (7, 23, D:6) a +0 mace a +0 leather armour (8, 41, D:6) a parchment of Anguish (11, 26, D:6) 6 gold pieces (13, 24, D:6) 2 potions of curing (13, 26, D:6) an inkwell talisman (13, 28, D:6) a +0 club (14, 38, D:6) a +0 whip a +0 leather armour a +0 hand axe (14, 39, D:6) a +0 dagger (15, 26, D:6) a +0 flail (16, 31, D:6) a +0 hand axe (19, 40, D:6) a +0 club (21, 42, D:6) a parchment of Inner Flame the Ecumenical Temple