Xanganir Level 1 of the Dungeon (0, 0, D:1) a +0 spear (11, 22, D:1) a +0 short sword 5 stones (37, 6, D:1) 6 stones (41, 12, D:1) 3 stones (50, 10, D:1) a +0 short sword 6 stones (52, 2, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zipatejo's Antique Armour Emporium a +0 scale mail of fire resistance (187 gold) a +1 cloak of willpower (280 gold) a +0 ring mail (68 gold) a +0 pair of gloves (76 gold) a +0 robe (11 gold) a +1 leather armour of fire resistance (238 gold) a +0 pair of gloves (76 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (775 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. (4, 3, D:2) 6 stones (8, 7, D:2) a +0 scale mail (20, 2, D:2) a +0 leather armour (30, 17, D:2) a +0 club (34, -3, D:2) a +0 dagger 5 stones (39, -8, D:2) a +0 club (43, 8, D:2) a +0 chain mail (44, 0, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a scarf of resistance (8, -5, D:3) a +0 whip (8, 16, D:3) a +0 short sword a +0 ring mail (11, 13, D:3) a +0 club (12, 12, D:3) a +0 short sword a +0 leather armour (13, 12, D:3) a +0 whip a +0 leather armour a +0 club (16, -7, D:3) a +0 falchion 4 stones (19, -14, D:3) a +0 robe (23, -11, D:3) a +0 trident a +0 leather armour (28, -8, D:3) a +0 dagger a +0 whip (30, -9, D:3) a +0 club a +0 scale mail (30, -8, D:3) a +0 dagger a +0 robe (36, -5, D:3) a +0 leather armour (37, -9, D:3) a +0 trident Level 4 of the Dungeon (6, -7, D:4) a +0 club (8, 12, D:4) a +0 flail (15, 13, D:4) a +0 dagger a +0 robe a +0 whip of venom a +0 sling (16, 12, D:4) a +0 robe (17, 12, D:4) a +0 club (29, 0, D:4) a +0 robe (34, 16, D:4) a +0 short sword (39, 19, D:4) 6 stones Level 5 of the Dungeon (9, 2, D:5) 5 stones (18, 5, D:5) a +0 ring mail (21, 11, D:5) a +0 whip (22, 22, D:5) a +0 sling (24, -6, D:5) 3 stones (30, -7, D:5) a +0 club (30, 22, D:5) a flux talisman (31, -6, D:5) a +0 whip (31, -3, D:5) a +0 halberd (35, 19, D:5) a +0 leather armour (51, -5, D:5) a +0 dagger (51, -3, D:5) a +0 hand axe (51, -2, D:5) a +0 robe a +0 dagger a +0 heavy hand axe (51, -1, D:5) a +0 flail Level 6 of the Dungeon [Shop] Kotibb's Distillery a potion of might (60 gold) a potion of haste (150 gold) a potion of haste (150 gold) 2 potions of lignification (90 gold) a potion of enlightenment (75 gold) a potion of ambrosia (120 gold) (0, 0, D:6) a +0 dagger a +0 ring mail (0, 2, D:6) a +0 club (0, 3, D:6) a +0 dagger a +0 whip a stone (2, 4, D:6) a +0 trident a +0 ring mail (7, 27, D:6) a +0 giant spiked club (14, 4, D:6) a +0 dagger (15, 4, D:6) a +0 dagger a +0 robe a +0 short sword (16, 24, D:6) a +1 falchion of draining a +4 vampiric dagger a +2 flail of protection a +0 long sword of protection a +4 trident of draining a +0 robe the barachi skeleton of Jeremiah (19, 40, D:6) a +0 robe (23, 16, D:6) a +0 giant club (24, 37, D:6) 9 stones (37, 32, D:6) a +0 ring mail a +0 short sword a +0 club