Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 42200378160329572 13 Xelav the Vexing (level 2, -7/21 HPs) Began as a Formicid Hexslinger on Sept 13, 2025. Mangled by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:02:12 (1194 turns). Xelav the Vexing (Formicid Hexslinger) Turns: 1194, Time: 00:02:13 Health: -7/21 AC: 2 Str: 12 XL: 2 Next: 50% Magic: 3/3 EV: 11 Int: 12 God: Gold: 142 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, clumsy 1, efficient magic 1, ephemeral shield a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison Potions d - a potion of moonshine {unknown} Skills: - Level 1.1 Fighting + Level 3.0 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are clumsy. (Dex -2) Spells you cast cost 1 less MP (to a minimum of 1). A shield forms around you when casting spells or using Invocations. (SH +7) Message History The gnoll shouts! The gnoll moves out of view. A gnoll comes into view. It is wielding a +0 whip. A gnoll is nearby! You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll shouts! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. A gnoll comes into view. It is wielding a +0 spear. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll shouts! A ribbon worm comes into view. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. A quokka comes into view. There is a stone staircase leading up here. The quokka bites you. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The quokka barely misses you. The gnoll hits you with a +0 whip. The quokka misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. The gnoll hits you with a +0 whip! You die... ################## ...............j@# .#########.#####r####### .#.....................# .#.########.####.####.## .#.#...#............#.# .#.#.###.##.####..###.# .#.#.# #.##.# #.......# .#.#.###.##.# #.####### .#.#.....##.###.# You could see a gnoll and a quokka. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:2) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 3 goblins (D:1) 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xelav the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 203 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 1015 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1015 | D:1 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 1015 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 1015 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 1016 | D:1 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 1016 | D:1 | Lost mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 1016 | D:1 | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 1016 | D:1 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 1016 | D:1 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 1194 | D:1 | HP: 1/21 [gnoll/+0 whip (2)] 1194 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, minmay_gold_behind_fungi, lemuel_flame_loot_1 D:2: layout_loops_ring, corexii_leaking_fountain, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 46 Ability: Dig || 1 Use: Scroll || 2 Potion || 2 Armour: Robe || 25 Dodge: Dodged || 10