Xelav Level 1 of the Dungeon (12, 51, D:1) a +0 whip (14, 11, D:1) 4 stones (19, 6, D:1) a +0 rapier (19, 15, D:1) 3 curare-tipped darts (19, 46, D:1) a +0 whip a kobold corpse (skeletalised by now) (22, 45, D:1) a +0 ring mail (23, 27, D:1) a jackal skeleton (25, 22, D:1) a +0 dagger (26, 29, D:1) a jackal skeleton (27, 11, D:1) a +0 short sword a kobold skeleton (36, 34, D:1) a +0 chain mail (41, 13, D:1) a +0 ring mail (44, 3, D:1) the medusa talisman of Gial {rElec Slay+2} [medusa talisman] rElec: It insulates you from electricity. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (44, 34, D:1) a frilled lizard corpse (skeletalised by now) (46, 52, D:1) 3 stones (49, 14, D:1) a +0 dagger (49, 32, D:1) a +0 leather armour (49, 33, D:1) a +0 dagger (50, 33, D:1) a bat corpse (skeletalised by now) (53, 31, D:1) a quokka corpse (skeletalised by now) (54, 35, D:1) a +2 short sword of speed (55, 35, D:1) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (57, 31, D:1) a bat corpse (skeletalised by now) (62, 39, D:1) a +0 robe Level 2 of the Dungeon (5, -28, D:2) a +0 dagger (6, 5, D:2) a +0 dagger a kobold corpse (8, -29, D:2) a +0 dagger 3 boomerangs (9, -32, D:2) a throwing net (26, 7, D:2) a bat corpse (skeletalised by now)