Xelav Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, 49, D:1) a +0 dagger (5, 49, D:1) a +0 ring mail (8, 12, D:1) a bat skeleton (15, 22, D:1) a +0 club 5 stones (16, 35, D:1) a +0 short sword a stone a rat skeleton (19, -7, D:1) a ball python corpse (skeletalised by now) (19, 0, D:1) a ball python corpse (skeletalised by now) (20, 35, D:1) a +0 short sword (24, 8, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (34, -6, D:1) a +0 whip 4 stones (37, -12, D:1) a +0 short sword (45, -2, D:1) a staff of conjuration (45, 14, D:1) a +0 club (49, 23, D:1) a jackal corpse (skeletalised by now) (58, 40, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 2 atropa-tipped darts (2, 6, D:2) a +0 dagger (8, 21, D:2) a +4 ring of slaying a +6 ring of strength the +7 chain mail of Temperance {Harm rC+ rCorr} Harm: It increases damage dealt and taken. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (10, 5, D:2) a +0 leather armour (15, 28, D:2) a scarab talisman (16, -10, D:2) a +0 chain mail (22, 14, D:2) a +0 ring mail (23, -16, D:2) a +0 dagger (25, -13, D:2) a +0 trident 5 stones a +0 ring mail (26, -12, D:2) a +0 club (31, -9, D:2) a +0 spear (34, 34, D:2) a +0 spear (36, 22, D:2) a +0 dagger a kobold corpse (skeletalised by now) (39, -17, D:2) a +0 spear a gnoll corpse (skeletalised by now) (39, -16, D:2) a +0 club (39, -14, D:2) a +0 flail (39, -11, D:2) a +0 dagger (47, 2, D:2) 2 javelins (48, -12, D:2) a +0 flail (49, -6, D:2) a +0 club (50, -4, D:2) a +0 chain mail Level 3 of the Dungeon (4, 1, D:3) a +0 robe (11, 15, D:3) a bat skeleton (18, 4, D:3) a +0 mace (22, 7, D:3) a +0 dagger (23, 14, D:3) a +1 whip of flaming (25, -13, D:3) a +0 sling (26, -15, D:3) 5 stones (26, 14, D:3) a +4 rapier (27, 11, D:3) a +0 dagger a +0 chain mail (33, 21, D:3) a hobgoblin corpse (skeletalised by now) (34, 5, D:3) a riddle talisman (34, 18, D:3) a +0 ring mail (37, 18, D:3) a +0 ring mail (40, -3, D:3) a ball python skeleton (45, 8, D:3) a +1 pair of boots Level 4 of the Dungeon (4, -24, D:4) 3 datura-tipped darts (8, -29, D:4) a quokka skeleton (9, -13, D:4) 6 stones (19, -6, D:4) a +0 robe a +0 dagger (20, -6, D:4) a hound skeleton (24, -47, D:4) a +0 club an orc skeleton (25, -16, D:4) a +0 dagger (25, -11, D:4) a +0 leather armour (25, -10, D:4) a +0 orcbow a centaur skeleton (26, -49, D:4) 4 boomerangs (35, 2, D:4) a +4 rapier (38, -51, D:4) 3 stones (41, -50, D:4) a +0 robe (53, -5, D:4) a hobgoblin corpse (skeletalised by now) (57, -8, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (0, 0, D:5) 4 curare-tipped darts (2, -7, D:5) a +0 mace (8, -33, D:5) a +0 spear (20, -2, D:5) a +0 orcbow (31, -52, D:5) an iguana corpse (skeletalised by now) (36, -41, D:5) a +0 short sword (36, -19, D:5) an adder corpse (skeletalised by now) (39, -26, D:5) a +0 dagger (44, -3, D:5) a +0 whip (45, -6, D:5) a +0 whip a +0 robe a +0 club (45, -5, D:5) a +0 halberd a +0 flail (53, -13, D:5) a +0 orcbow (54, -15, D:5) a water moccasin skeleton (64, -1, D:5) a +0 whip of electrocution a +0 robe the kobold corpse of Pikel (skeletalised by now) Level 6 of the Dungeon (10, -28, D:6) a hound skeleton (26, -24, D:6) a +0 long sword 2 stones a +0 leather armour (27, -27, D:6) a +0 shortbow (28, -8, D:6) a +0 short sword (32, -39, D:6) a +0 falchion (42, -13, D:6) a +0 club an orc skeleton (42, -8, D:6) a +0 club (43, -9, D:6) a +0 scale mail (48, -26, D:6) a +0 hand axe a +0 robe (48, -25, D:6) a +2 glaive of flaming +0 acid dragon scales (49, -26, D:6) a +0 giant club (51, -28, D:6) a stone Level 7 of the Dungeon (4, 1, D:7) a +0 robe (6, -6, D:7) a +0 mace (still there?) a +4 ring mail (still there?) (8, -3, D:7) 4 boomerangs a goblin corpse (skeletalised by now) (8, -2, D:7) 2 boomerangs a goblin corpse (skeletalised by now) (8, 0, D:7) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (11, -6, D:7) 5 poisoned darts (15, 2, D:7) a +0 leather armour (23, -2, D:7) 5 stones the Ecumenical Temple a bailey (0, 0, Bailey) 2 boomerangs (0, 2, Bailey) a boomerang (0, 8, Bailey) 2 boomerangs a kobold corpse (2, 11, Bailey) a +0 hand axe a +0 leather armour (3, 9, Bailey) a +0 hand axe a +0 leather armour (3, 11, Bailey) a boomerang a +0 hand axe a +0 leather armour a hobgoblin corpse (4, 11, Bailey) 2 boomerangs a kobold corpse (5, 12, Bailey) a boomerang (6, 1, Bailey) the +10 scimitar of Rigot {freeze, rPois rF+ SInv} rPois: It protects you from poison. rF+: It protects you from fire. SInv: It lets you see invisible. (unseen) (6, 2, Bailey) a scroll of enchant armour (6, 8, Bailey) a potion of experience (6, 9, Bailey) a book of Scorching (6, 13, Bailey) a +3 broad axe (still there?) a +0 ring mail (still there?) (8, 5, Bailey) a fortress talisman (8, 12, Bailey) 2 boomerangs (10, 15, Bailey) a +0 hand axe a +0 leather armour (12, 13, Bailey) a boomerang a kobold corpse (13, 12, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 war axe a +0 plate armour an orc corpse a hobgoblin corpse (14, 12, Bailey) a +0 war axe a +0 leather armour an orc corpse (23, -3, Bailey) a potion of heal wounds (23, -2, Bailey) 10 gold pieces