Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 12833713906062277026 6496 Xelav the Thaumaturge (level 11, 0/65 HPs) Began as a Djinni Fire Elementalist on Oct 1, 2025. Was a Follower of Ashenzari. Shot with a sling bullet by Joseph (16 damage) ... on level 10 of the Dungeon. The game lasted 00:31:46 (10523 turns). Xelav the Thaumaturge (Djinni Fire Elementalist) Turns: 10523, Time: 00:31:46 Health: 0/65 AC: 11 Str: 7 XL: 11 Next: 19% Gold: 821 EV: 19 Int: 20 God: Ashenzari [*.....] SH: 0 Dex: 17 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . I - +2 leather armour "Earthly Heaven" {Dex+2 Stlth+} rPois ∞ l - +1 helmet rElec . M - +2 cloak of Ashenzari's Elitism {Melee, Sorc} (curse) rCorr . c - +0 pair of gloves SInv . (no amulet) Will +.... s - +5 ring of evasion Stlth +++ k - ring of the Eye in the Sky {Wiz, Cun, Fort} (curse) HPRegen 0.30/turn %: wizardry (x1), infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Shatter the Chains You were on level 10 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Ossuary. You collected 821 gold pieces. Inventory: Armour a - a +0 robe c - a +0 pair of gloves (worn) l - a +1 helmet (worn) I - the +2 leather armour "Earthly Heaven" (worn) {Dex+2 Stlth+} (You found it on level 7 of the Dungeon) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. M - the cursed +2 cloak of Ashenzari's Elitism (worn) {Melee, Sorc} (You found it on level 8 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Sorcery: Conjurations and Alchemy. Jewellery d - a ring of ice k - the cursed ring of the Eye in the Sky (worn) {Wiz, Cun, Fort} (You found it on level 2 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Fortitude: Armour and Shields. m - a +6 ring of dexterity q - a +4 ring of protection s - a +5 ring of evasion (worn) A - a ring of resist corrosion G - a ring of willpower L - a +6 ring of dexterity Wands o - a wand of mindburst (23) B - a wand of roots (47) H - a wand of paralysis (5) Scrolls b - 4 scrolls of immolation r - 3 scrolls of identify x - 3 scrolls of teleportation y - 3 scrolls of fear z - a scroll of enchant armour C - 2 scrolls of enchant weapon E - a scroll of fog F - a scroll of blinking J - a scroll of brand weapon O - a scroll of acquirement P - a scroll of silence Potions e - 8 potions of curing f - a potion of enlightenment g - 2 potions of attraction h - 4 potions of brilliance i - a potion of berserk rage j - 4 potions of lignification n - 6 potions of heal wounds p - 2 potions of moonshine t - a potion of mutation u - 2 potions of haste v - 3 potions of resistance w - a potion of ambrosia D - a potion of invisibility K - 2 potions of might Skills: + Level 6.5(7.3) Dodging - Level 2.4(3.1) Stealth - Level 11.8 Spellcasting - Level 11.8(12.5) Conjurations - Level 11.8 Hexes - Level 11.8 Summonings - Level 11.8 Necromancy - Level 11.8 Translocations - Level 11.8 Forgecraft - Level 11.8 Fire Magic - Level 11.8 Ice Magic - Level 11.8 Air Magic - Level 11.8 Earth Magic - Level 11.8(12.5) Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 56% N/A 1% 3 e - Flame Wave Conj/Fire 57% 2d14 1% 4 f - Freeze Ice 100% 1d10 1% 1 g - Mercury Arrow Conj/Alch 100% 2d11 1% 2 h - Jinxbite Hex 100% N/A 1% 2 i - Awaken Armour Erth/Frge 100% N/A 1% 4 j - Hoarfrost Cannonade Ice/Frge 28% 3d7/3d15 1% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (0/5) D:9 Ossuary (visited) Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 * D:7 ! D:9 * Annotations: D:10 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out an echo of the +2 leather armour "Earthly Heaven" {Dex+2 Stlth+}. Your foxfire dissipates. The cloud of blastmotes explodes! The concussive blast engulfs Joseph! Flame seeps out of Joseph. Joseph is lightly wounded. The concussive blast engulfs your foxfire. Your foxfire completely resists. Your foxfire is knocked back by the blast. Casting: Awaken Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! The foxfire hits Joseph! Flame seeps out of Joseph. Joseph is moderately wounded. Joseph is engulfed in blazing flames. Flame seeps out of Joseph. A wraith comes into view. Your foxfire dissipates. Joseph shoots a sling bullet. The sling bullet hits you. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits Joseph. Flame seeps out of Joseph. Joseph is flash-frozen. Joseph is engulfed in blazing flames. Flame seeps out of Joseph. Joseph zaps a wand. The bolt of light misses you. Joseph is engulfed in blazing flames. Flame seeps out of Joseph. Joseph shoots a sling bullet. The sling bullet misses you. The wraith hits your echoed +2 leather armour "Earthly Heaven" {Dex+2 Stlth+}. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice misses Joseph. Your echoed +2 leather armour "Earthly Heaven" {Dex+2 Stlth+} hits Joseph but does no damage. Your echoed +2 leather armour "Earthly Heaven" {Dex+2 Stlth+} closely misses Joseph. Casting: Hoarfrost Cannonade (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your echoed +2 leather armour "Earthly Heaven" {Dex+2 Stlth+} fades away. You draw out an echo of the +2 leather armour "Earthly Heaven" {Dex+2 Stlth+}. Joseph shouts, "You will never get the ORB!" Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Joseph shoots a sling bullet. The sling bullet hits you! You die... ########## ##........#### .....).......# ####### .............######.....# .......................I# ................@.....